Offline 5.23.52.245:28025 checked 32d ago
ZVS
Connect
srv = rust.server("5.23.52.245:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 824404797
- map
- Procedural Map
- size
- 4000
- seed
- 824404797
Server
srv.info()- address
- 5.23.52.245:28025
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 06:18 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 150/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 181/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 91/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 40/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does ZVS rank?
Rank #16,255 on seven-day player hours for ZVS, within the top 71% of all ranked servers.
What population does ZVS carry?
ZVS returns no live count at this refresh, having last been seen 32 days 23 hours ago.
Server data
Which Rust version is ZVS on?
Version Rust network protocol 2633 and build 164530 on Windows is reported by ZVS. The protocol has to match before you can join, and Steam does the updating.
How reliable is ZVS, and is it online now?
The latest sample has ZVS offline, with a last sighting 32 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 25 September 2026.
In which location is ZVS hosted?
For ZVS, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.23.52.245:28025 is its address.
Rules, settings, map
Which rules apply on ZVS, and what settings?
You will not find a gather rate in the string ZVS. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
What is the map on ZVS?
The game generates the map on ZVS: procedural, size 4,000, seed 824404797. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does ZVS wipe, and on what schedule?
The record for ZVS holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 36 days 2 hours ago.
Tags and filters
Which lists on Rust Data hold ZVS, and which filters?
These Rust Data lists include ZVS: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on ZVS?
The game's server browser reads these tags from ZVS: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to ZVS?
In Rust, F1 opens the console: type client.connect 5.23.52.245:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.