Rust Data

rustdata.spaceservers5.34.176.101:28018.ipynb

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Offline 5.34.176.101:28015 checked 33d ago

Test

moddedoxide

Connect

srv = rust.server("5.34.176.101:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,520 # top 71%
last wipe 67d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.34.176.101:28015
region
– · eu2
max players
10
group limit
not published
wipe schedule
–
last wipe
22 Aug 2026, 07:21 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average27/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average28/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population

What position does Test take in the server rankings?

Player hours over seven days put Test at #16,520, in the top 71% of the ranked set.

How many players does Test hold at once?

Offline now for Test, with the last sample 33 days 4 hours ago.

Server data

What Rust version does Test run?

The build is Rust network protocol 2556 and build 104071 on Windows, run by Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test, and is it up?

Test is offline at this refresh; the last response came 33 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 25 September 2026.

Which location does Test run from?

There is no region published for Test, and the region code is eu2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.34.176.101:28015 is its address.

Map and rules

Which rules apply on Test, and what settings?

The name Test carries no gather rate. No group limit is published. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on Test?

Test runs a procedural map, which the game generates.

Wipes and dates

When does Test wipe, and how often?

A rhythm cannot be read from the wipes of Test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 67 days 19 hours ago, and that is the one in play.

Lists and tags

Where does Test appear among Rust Data lists and filters?

On Rust Data, Test appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o.

How should you read the server tags on Test?

These tags are published by Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; v2556 (Protocol): To join, your game must run protocol 2556; cs104071 (Build): Recorded game build: 104071; ptrak (Networking): The network layer is RakNet, standard for the game; $reu2 (Region code): Region code in the data: eu2; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Test?

Enter client.connect 5.34.176.101:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
v2556
Protocol To join, your game must run protocol 2556.
cs104071
Build Recorded game build: 104071.
ptrak
Networking The network layer is RakNet, standard for the game.
$reu2
Region code Region code in the data: eu2.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,205 players 11,684 servers online