Rust Data

rustdata.spaceservers5.39.17.14:22081.ipynb

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Online 5.39.17.14:22080 checked 34m ago

A Shockbyte Rust Server

moddedoxide

Connect

srv = rust.server("5.39.17.14:22081")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak 1
rank #15,136 # top 68%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct26 Oct28 Oct30 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1218474365
Map of A Shockbyte Rust Server
map
Procedural Map
size
3500
seed
1218474365
Open on RustMaps

Server

srv.info()
address
5.39.17.14:22080
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 13:14 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average21/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average182/215

Quick answers

From the figures on this page.

Population data

What position does A Shockbyte Rust Server take in the server rankings?

Rank #15,136 on seven-day player hours for A Shockbyte Rust Server, within the top 68% of all ranked servers.

How many players does A Shockbyte Rust Server hold at once?

A Shockbyte Rust Server reports 0 players at this refresh, with 2 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What does performance look like on A Shockbyte Rust Server?

Server fps over the last 48 hours averages 111; the floor is 89. The entity count peaked at 66,938, covering buildings, deployables and the rest of the world. Memory peaked at 4,841 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2635 and build 167781 on Linux is what A Shockbyte Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is A Shockbyte Rust Server, and is it online now?

The current sample puts A Shockbyte Rust Server online. Count back 6 days 17 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 20 October 2026.

Which location does A Shockbyte Rust Server run from?

For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 5.39.17.14:22080.

Settings and map

What rules and settings are recorded for A Shockbyte Rust Server?

The name A Shockbyte Rust Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 1218474365, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does A Shockbyte Rust Server wipe, and on what schedule?

The record for A Shockbyte Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 11 hours ago, and that is the one in play.

Tags and filters

Where does A Shockbyte Rust Server appear among Rust Data lists and filters?

These Rust Data lists include A Shockbyte Rust Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join A Shockbyte Rust Server?

The manual route: launch Rust, F1, then client.connect 5.39.17.14:22080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online