Rust Data

rustdata.spaceservers5.42.211.251:28017.ipynb

Run all rust-data · live

‹ All servers

Online 5.42.211.251:28015 checked 6m ago

Build Creators

weekly wipes moddedcarbonpve

Connect

srv = rust.server("5.42.211.251:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/16 # 0% full
7-day average 0 # peak 3
rank #5,790 # top 26%
last wipe 47d ago # weekly schedule
next wipe 1d 0h # Thu 29 Oct, 23:25 UTC

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0006:0014:0021:0005:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608023:0006:0014:0021:0005:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 29 October, 23:25 UTC, in 1d 0h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1862356125
Map of Build Creators
map
Procedural Map
size
4500
seed
1862356125
Open on RustMaps

Server

srv.info()
address
5.42.211.251:28015
region
–
max players
16
group limit
8, the default
wipe schedule
weekly
last wipe
10 Sep 2026, 23:25 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average5/200
1[RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10EU · groups of 8+ · 2x · weekly · 9 on average4/50
2CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average5/50
3CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average2/30
4BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average1/200
5BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2/200

Quick answers

From the figures on this page.

Population

How does Build Creators compare in the rankings?

Player hours over seven days put Build Creators at #5,790, in the top 26% of the ranked set.

What population does Build Creators carry?

Current row: 0 players on Build Creators, against 16 slots. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 04:00 UTC, averaging 1 players.

Server facts

How smoothly does Build Creators run?

Averaged over 48 hours: 41 server fps, never under 12. Buildings, deployables and all else in the world took the count as high as 176,703 entities. The memory field tops out at 4,049 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Build Creators on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Build Creators. The protocol has to match before you can join, and Steam does the updating.

How reliable is Build Creators, and is it up?

The current sample puts Build Creators online. The uptime it reports puts the last restart about 6 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

Which location does Build Creators run from?

No region is published by Build Creators. Rust Data does not look up where the machine stands; it shows where a server says it is. 5.42.211.251:28015 is its address.

Settings and map

Which rules apply on Build Creators, and what settings?

No gather rate appears in the name: Build Creators. The group limit sits at the default of 8 players. Recorded as build & creative, no gathering, just sandbox building. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. The VAC field reads off.

What is the map on Build Creators?

Size 4,500, seed 1862356125: the procedural map on Build Creators, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Build Creators wipe, and on what schedule?

Expect an estimate: Build Creators's next wipe is projected from weekly: 7 days after its last wipe. Thursday 29 October at 23:25 UTC is when the next wipe is due. The world it runs now was generated 47 days 23 hours ago. Its tags carry a weekly wipe schedule.

Tags and filters

Where does Build Creators appear among Rust Data lists and filters?

The Rust Data lists that Build Creators fits are: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the server tags on Build Creators?

Read by the game's server browser, the tags Build Creators publishes are: gmrust (Game mode): Rust survival in its standard form; mp16 (Max players): 16 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^c (Creative): Nothing to gather; build freely; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Build Creators?

The manual route: launch Rust, F1, then client.connect 5.42.211.251:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp16,ptrak,$r?,v2635,^z,^y,^w,^c,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp16
Max players 16 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly The interval is one week.

Gameplay

^c
Creative Nothing to gather; build freely.
^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,429 players 11,767 servers online