Offline 5.43.132.185:28015 checked 26d ago
[Cinematic] Camera Server
Connect
srv = rust.server("5.43.132.185:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 11:47 UTC27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 5.43.132.185:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 11:47 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 22/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 44/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 8/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 28/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 50/200 |
Quick answers
From the figures on this page.
Population data
How does [Cinematic] Camera Server compare in the rankings?
Rank #16,004 on seven-day player hours for [Cinematic] Camera Server, within the top 70% of all ranked servers.
How full does [Cinematic] Camera Server run?
[Cinematic] Camera Server returns no live count at this refresh, having last been seen 26 days 13 hours ago.
Server data
Which Rust version is [Cinematic] Camera Server on?
The build is Rust network protocol 2634 and build 166586 on Windows, run by [Cinematic] Camera Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is [Cinematic] Camera Server, and is it up?
[Cinematic] Camera Server is offline at this refresh; the last response came 26 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 30 September 2026.
In which location is [Cinematic] Camera Server hosted?
There is no region published for [Cinematic] Camera Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 5.43.132.185:28015 is its address.
Rules, settings, map
What rules and settings are recorded for [Cinematic] Camera Server?
You will not find a gather rate in the string [Cinematic] Camera Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has [Cinematic] Camera Server selected?
A procedural map runs on [Cinematic] Camera Server, generated by the game.
Wipe data
On what schedule does [Cinematic] Camera Server wipe?
Too few wipes are on record for [Cinematic] Camera Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 16 hours ago.
What is wipe day on [Cinematic] Camera Server like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold [Cinematic] Camera Server, and which filters?
These Rust Data lists include [Cinematic] Camera Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on [Cinematic] Camera Server hold?
The game's server browser reads these tags from [Cinematic] Camera Server: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into [Cinematic] Camera Server?
The manual route: launch Rust, F1, then client.connect 5.43.132.185:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.