Rust Data

rustdata.spaceservers5.44.169.121:28506.ipynb

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Offline 5.44.169.121:28505 checked 6d ago

STENKICH Cinematic Local

moddedcarbon

Connect

srv = rust.server("5.44.169.121:28506")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,353 # top 69%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.44.169.121:28505
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 07:14 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average27/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average28/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population data

How does STENKICH Cinematic Local compare in the rankings?

Over the last seven days STENKICH Cinematic Local sits at #15,353 on player hours, in the top 69% of ranked servers.

How many players does STENKICH Cinematic Local hold at once?

The current row shows STENKICH Cinematic Local offline; the last response was 6 days 15 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does STENKICH Cinematic Local run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by STENKICH Cinematic Local. Joining needs the same protocol on your game; Steam handles the update.

How reliable is STENKICH Cinematic Local, and is it online now?

The latest sample has STENKICH Cinematic Local offline, with a last sighting 6 days 15 hours ago. Uptime of 7% across the last 7 full days: 11 hours of 168. Rust Data logged it first on 21 October 2026.

In which location is STENKICH Cinematic Local hosted?

For STENKICH Cinematic Local, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 5.44.169.121:28505 is its address.

Rules, settings, map

Which rules apply on STENKICH Cinematic Local, and what settings?

The name STENKICH Cinematic Local carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is not running; Valve's anti-cheat is off.

Which map has STENKICH Cinematic Local loaded?

A procedural map runs on STENKICH Cinematic Local, generated by the game.

Wipe schedule

When does STENKICH Cinematic Local wipe, and on what schedule?

Too few wipes are on record for STENKICH Cinematic Local to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days 19 hours ago.

Tags and filters

Which lists on Rust Data hold STENKICH Cinematic Local, and which filters?

The Rust Data lists that STENKICH Cinematic Local fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on STENKICH Cinematic Local?

These tags are published by STENKICH Cinematic Local and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join STENKICH Cinematic Local?

Enter client.connect 5.44.169.121:28505 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players 4 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,205 players 11,684 servers online