Offline 5.57.32.81:28015 checked 25d ago
Sam-Land
Connect
srv = rust.server("5.57.32.81:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 18:08 UTC25d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 6543523
- map
- Procedural Map
- size
- 6000
- seed
- 6543523
Server
srv.info()- address
- 5.57.32.81:28015
- region
- –
- max players
- 9
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 18:08 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 153/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 189/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 121/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 49/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Sam-Land rank?
Rank #13,832 on seven-day player hours for Sam-Land, within the top 61% of all ranked servers.
What population does Sam-Land carry?
The current row shows Sam-Land offline; the last response was 25 days 14 hours ago.
Server data
What is the Rust version on Sam-Land?
The build is Rust network protocol 2634 and build 166586 on Windows, run by Sam-Land. The protocol has to match before you can join, and Steam does the updating.
How reliable is Sam-Land, and is it up?
Sam-Land is offline at this refresh; the last response came 25 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.
Which location does Sam-Land run from?
There is no region published for Sam-Land. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.57.32.81:28015.
Rules, settings, map
Which rules apply on Sam-Land, and what settings?
The name Sam-Land carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Sam-Land selected?
Sam-Land runs a procedural map of size 6,000 with seed 6543523, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Sam-Land wipe, and how often?
The record for Sam-Land holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 16 hours ago, and that is the one in play.
What is wipe day on Sam-Land like?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does Sam-Land appear among Rust Data lists and filters?
On Rust Data, Sam-Land appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Sam-Land hold?
These tags are published by Sam-Land and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp9 (Max players): The server lists 9 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): The server runs build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Sam-Land?
In Rust, F1 opens the console: type client.connect 5.57.32.81:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.