Online 5.62.101.74:11800 checked 13m ago
Rust Server by nitrado.net
Connect
srv = rust.server("5.62.101.74:11801")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:59 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 6738
- map
- Procedural Map
- size
- 3500
- seed
- 6738
Server
srv.info()- address
- 5.62.101.74:11800
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:59 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 159/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 289/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 52/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 69/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 33/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 72/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Server by nitrado.net rank?
Over the last seven days Rust Server by nitrado.net sits at #15,341 on player hours, in the top 69% of ranked servers.
How full does Rust Server by nitrado.net run?
The sample now reads 0 players for Rust Server by nitrado.net, out of 50 slots. Over the last seven days it averaged 0 players.
Server data
How well does Rust Server by nitrado.net perform?
Server fps over the last 48 hours averages 10; the floor is 10. The entity count peaked at 66,442, covering buildings, deployables and the rest of the world. Memory peaked at 2,149 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Rust Server by nitrado.net run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust Server by nitrado.net. The protocol has to match before you can join, and Steam does the updating.
Is Rust Server by nitrado.net up, and what does its uptime show?
Rust Server by nitrado.net reports itself online at the current refresh. The uptime it reports puts the last restart about 11 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Rust Server by nitrado.net hosted?
There is no region published for Rust Server by nitrado.net. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.62.101.74:11800.
Rules, settings, map
What rules and settings are recorded for Rust Server by nitrado.net?
The name Rust Server by nitrado.net carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Rust Server by nitrado.net?
Rust Server by nitrado.net runs a procedural map of size 3,500 with seed 6738, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does Rust Server by nitrado.net wipe?
The only wipe Rust Server by nitrado.net takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 22 hours ago, and that is the one in play.
On Rust Server by nitrado.net, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold Rust Server by nitrado.net, and which filters?
These Rust Data lists include Rust Server by nitrado.net: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust Server by nitrado.net hold?
These tags are published by Rust Server by nitrado.net and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Rust Server by nitrado.net?
The manual route: launch Rust, F1, then client.connect 5.62.101.74:11800. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
