Rust Data

rustdata.spaceservers5.83.170.102:11201.ipynb

Run all rust-data · live

‹ All servers

Online 5.83.170.102:11200 checked 12m ago

No life required

moddedoxide

Connect

srv = rust.server("5.83.170.102:11201")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,409 # top 69%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 6738
Map of No life required
map
Procedural Map
size
2500
seed
6738
Open on RustMaps

Server

srv.info()
address
5.83.170.102:11200
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 22:37 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average48/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average61/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average58/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does No life required rank?

Player hours over seven days put No life required at #15,409, in the top 69% of the ranked set.

How full does No life required run?

Current row: 0 players on No life required, against 50 slots. Over the last seven days it averaged 0 players.

Server facts

How well does No life required perform?

Server fps over the last 48 hours averages 10; the floor is 10. The entity count peaked at 31,609, covering buildings, deployables and the rest of the world. Memory peaked at 1,503 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does No life required run?

Rust network protocol 2635 and build 168909 on Windows is what No life required runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is No life required, and is it online now?

No life required reports itself online at the current refresh. Count back 18 hours from its reported uptime to get the last restart. Over the last 4 full days the hours up number 72 of 96, 75%. Rust Data logged it first on 23 October 2026.

Which location does No life required run from?

For No life required, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 5.83.170.102:11200.

Settings and map

Which settings and rules does No life required run?

No gather rate appears in the name: No life required. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on No life required?

Size 2,500, seed 6738: the procedural map on No life required, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does No life required wipe, and on what schedule?

A rhythm cannot be read from the wipes of No life required on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 4 days 1 hours ago.

Lists and tags

Which lists on Rust Data hold No life required, and which filters?

On Rust Data, No life required appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on No life required?

The game's server browser reads these tags from No life required: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join No life required?

Enter client.connect 5.83.170.102:11200 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,441 players 11,714 servers online