Rust Data

rustdata.spaceservers5.83.170.141:11501.ipynb

Run all rust-data · live

‹ All servers

Online 5.83.170.141:11500 checked 15m ago

HaaDeeGames

moddedoxide

Connect

srv = rust.server("5.83.170.141:11501")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,404 # top 69%
last wipe 26d ago # no schedule published
next wipe 8d 20h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
08d 20hThu 5 Nov, 19:00 UTCFW force wipe
136d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:54 UTC FW26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3900 · seed 891932351
Map of HaaDeeGames
map
Procedural Map
size
3900
seed
891932351
Open on RustMaps

Server

srv.info()
address
5.83.170.141:11500
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:54 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average112/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average113/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average115/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average35/1000

Quick answers

From the figures on this page.

Population

How does HaaDeeGames compare in the rankings?

Player hours over seven days put HaaDeeGames at #15,404, in the top 69% of the ranked set.

How full does HaaDeeGames run?

The sample now reads 0 players for HaaDeeGames, out of 20 slots. Over the last seven days it averaged 0 players.

Server facts

How well does HaaDeeGames perform?

The 48-hour average is 10 server fps, with a low of 10. The entity count peaked at 90,646, covering buildings, deployables and the rest of the world. A high of 3,458 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is HaaDeeGames on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by HaaDeeGames. The protocol has to match before you can join, and Steam does the updating.

How reliable is HaaDeeGames, and is it up?

HaaDeeGames reports itself online at the current refresh. The uptime it reports puts the last restart about 5 days 1 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is HaaDeeGames hosted?

There is no region published for HaaDeeGames. Rust Data does not look up where the machine stands; it shows where a server says it is. 5.83.170.141:11500 is its address.

Settings and map

Which rules apply on HaaDeeGames, and what settings?

The name HaaDeeGames carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has HaaDeeGames selected?

The game generates the map on HaaDeeGames: procedural, size 3,900, seed 891932351. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does HaaDeeGames wipe?

Once a month HaaDeeGames wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 26 days 4 hours ago, and that is the one in play.

What is wipe day on HaaDeeGames like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain HaaDeeGames?

On Rust Data, HaaDeeGames appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on HaaDeeGames?

These tags are published by HaaDeeGames and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to HaaDeeGames?

In Rust, F1 opens the console: type client.connect 5.83.170.141:11500. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.youtube.com/channel/UCgT96fEX8bo2CczWN8oq3Cg?cbrd=1&ucbcb=1 is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players 20 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,592 players 11,819 servers online