Offline 5.83.170.217:10700 checked 1d ago
Rust ESP 2026 vanilla
Connect
srv = rust.server("5.83.170.217:10701")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 10:11 UTC1d ago | NaN | NaN | NaN | 1 |
| 1 | Wed 28 Oct, 09:53 UTC1d ago | NaN | NaN | NaN | 1 |
| 2 | Wed 28 Oct, 09:25 UTC1d ago | NaN | NaN | NaN | 0 |
| 3 | Wed 28 Oct, 07:29 UTC1d ago | NaN | NaN | NaN | 0 |
| 4 | Wed 28 Oct, 07:04 UTC1d ago | NaN | NaN | NaN | 0 |
| 5 | Wed 28 Oct, 05:15 UTC1d ago | NaN | NaN | NaN | 1 |
| 6 | Wed 28 Oct, 03:20 UTC1d ago | NaN | NaN | NaN | 1 |
| 7 | Wed 28 Oct, 02:35 UTC1d ago | NaN | NaN | NaN | 0 |
| 8 | Wed 21 Oct, 19:41 UTC7d ago | 1 | held half | 6.3 days | 0 |
display(srv.map, srv.info())
Map
4000 · seed 789546123
- map
- Procedural Map
- size
- 4000
- seed
- 789546123
Server
srv.info()- address
- 5.83.170.217:10700
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 109 on average | 81/300 |
| 1 | RaidLab | groups of 8+ · 29 on average | 200/50 |
| 2 | EU Hub 01 | EU · groups of 1000+ · 24 on average | 13/3300 |
| 3 | 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 3 on average | 6/300 |
| 4 | A Shockbyte Rust Server | groups of 8+ · 2 on average | 0/40 |
| 5 | Warriors | groups of 8+ · 2 on average | 1/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rust ESP 2026 vanilla rank?
Over the last seven days Rust ESP 2026 vanilla sits at #10,029 on player hours, in the top 45% of ranked servers.
What population does Rust ESP 2026 vanilla carry?
Rust ESP 2026 vanilla returns no live count at this refresh, having last been seen 25 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 10:00 UTC is the busiest, at 1 players.
Server data
How well does Rust ESP 2026 vanilla perform?
Averaged over 48 hours: 34 server fps, never under 30. Entity numbers reached 93,937, and that includes buildings, deployables and the rest. A high of 1,745 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Rust ESP 2026 vanilla on?
Rust network protocol 2635 and build 168909 on Windows is what Rust ESP 2026 vanilla runs. Joining needs the same protocol on your game; Steam handles the update.
Is Rust ESP 2026 vanilla up, and what does its uptime show?
Offline now for Rust ESP 2026 vanilla, last seen 25 hours ago. A restart about 6 minutes ago is what its reported uptime implies. Uptime of 5% across the last 7 full days: 9 hours of 168. Its earliest recorded date in Rust Data is 18 October 2026.
In which location is Rust ESP 2026 vanilla hosted?
No region is published by Rust ESP 2026 vanilla. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 5.83.170.217:10700 is its address.
Map and rules
Which rules apply on Rust ESP 2026 vanilla, and what settings?
The name Rust ESP 2026 vanilla carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on Rust ESP 2026 vanilla?
The game generates the map on Rust ESP 2026 vanilla: procedural, size 4,000, seed 789546123. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Rust ESP 2026 vanilla wipe, and how often?
Rust ESP 2026 vanilla starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Lists and tags
Which lists on Rust Data hold Rust ESP 2026 vanilla, and which filters?
These Rust Data lists include Rust ESP 2026 vanilla: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Rust ESP 2026 vanilla hold?
The game's server browser reads these tags from Rust ESP 2026 vanilla: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Rust ESP 2026 vanilla?
Enter client.connect 5.83.170.217:10700 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.