Rust Data

rustdata.spaceservers5.83.171.179:12101.ipynb

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Online 5.83.171.179:12100 checked 10m ago

Heikos Testserver

moddedoxidepremium

Connect

srv = rust.server("5.83.171.179:12101")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #6,991 # top 31%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75114:0023:0008:0016:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304014:0023:0008:0016:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 19:20 UTC4d ago 1 NaN running 1
1 Sun 18 Oct, 20:37 UTC10d ago 1 halved by day 1 5.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 1
Map of Heikos Testserver
map
Custom Map
size
4096
seed
1

Server

srv.info()
address
5.83.171.179:12100
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 19:47 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average179/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average86/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average22/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average268/700

Quick answers

From the figures on this page.

Population

What position does Heikos Testserver take in the server rankings?

Rank #6,991 on seven-day player hours for Heikos Testserver, within the top 31% of all ranked servers.

What population does Heikos Testserver carry?

Heikos Testserver reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 1 players.

Server data

How well does Heikos Testserver perform?

Averaged over 48 hours: 10 server fps, never under 2. Buildings, deployables and all else in the world took the count as high as 114,469 entities. Memory peaked at 2,842 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Heikos Testserver on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Heikos Testserver. The protocol has to match before you can join, and Steam does the updating.

Is Heikos Testserver up, and what does its uptime show?

Online is the state at the latest refresh for Heikos Testserver. A restart about 4 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 166 of 168, 99%. Its earliest recorded date in Rust Data is 18 October 2026.

Which location does Heikos Testserver run from?

For Heikos Testserver, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 5.83.171.179:12100 is its address.

Rules, settings, map

Which settings and rules does Heikos Testserver run?

No gather rate appears in the name: Heikos Testserver. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Joining requires Rust's premium status. Anti-cheat status: VAC on.

What is the map on Heikos Testserver?

Heikos Testserver runs a procedural map of size 4,096 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe schedule

On what schedule does Heikos Testserver wipe?

A rhythm cannot be read from the wipes of Heikos Testserver on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 4 days 17 hours ago.

What is wipe day on Heikos Testserver like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Which lists on Rust Data hold Heikos Testserver, and which filters?

These Rust Data lists include Heikos Testserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Heikos Testserver?

The game's server browser reads these tags from Heikos Testserver: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Heikos Testserver?

In Rust, F1 opens the console: type client.connect 5.83.171.179:12100. Launch Rust on this page does the same by opening the game through Steam and connecting. Joining requires Rust's premium status.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,372 players 11,823 servers online