Rust Data

rustdata.spaceservers5.83.171.187:11601.ipynb

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Offline 5.83.171.187:11600 checked 13d ago

Skynet by C_Sky

moddedoxide

Connect

srv = rust.server("5.83.171.187:11601")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,164 # top 70%
last wipe 27d ago # no schedule published
next wipe 7d 13h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct9 Oct13 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 13hThu 5 Nov, 19:00 UTCFW force wipe
135d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:00 UTC FW27d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
5.83.171.187:11600
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:00 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 152 on average44/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average18/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Skynet by C_Sky rank?

Rank #15,164 on seven-day player hours for Skynet by C_Sky, within the top 70% of all ranked servers.

How many players does Skynet by C_Sky hold at once?

Skynet by C_Sky returns no live count at this refresh, having last been seen 13 days 16 hours ago.

About the server

What Rust version does Skynet by C_Sky run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Skynet by C_Sky. Steam updates your game for you, but the protocol must match to join.

Is Skynet by C_Sky up, and what does its uptime show?

Skynet by C_Sky is offline at this refresh; the last response came 13 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 30 September 2026.

In which location is Skynet by C_Sky hosted?

For Skynet by C_Sky, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 5.83.171.187:11600.

Rules, settings, map

Which rules apply on Skynet by C_Sky, and what settings?

The name Skynet by C_Sky carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Skynet by C_Sky loaded?

A procedural map runs on Skynet by C_Sky, generated by the game.

Wipes and dates

On what schedule does Skynet by C_Sky wipe?

A single wipe each month, the force wipe, is all Skynet by C_Sky does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 11 hours ago, and that is the one in play.

On Skynet by C_Sky, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 5 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does Skynet by C_Sky appear among Rust Data lists and filters?

On Rust Data, Skynet by C_Sky appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Skynet by C_Sky?

These tags are published by Skynet by C_Sky and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Skynet by C_Sky?

Enter client.connect 5.83.171.187:11600 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,078 players 11,614 servers online