Rust Data

rustdata.spaceservers50.110.26.39:28020.ipynb

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Offline 50.110.26.39:28019 checked 8d ago

Darkstorm PVP 1000x

1000x moddedoxide

Connect

srv = rust.server("50.110.26.39:28020")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,383 # top 70%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1770971620
Map of Darkstorm PVP 1000x
map
Procedural Map
size
4500
seed
1770971620
Open on RustMaps

Server

srv.info()
address
50.110.26.39:28019
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 03:33 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0AfterWork | x1000 | RUEU · groups of 8+ · 1000x · weekly · 5 on average4/50
1PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ]groups of 36+ · 1000x · 3 on average3/250
2The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASESgroups of 8+ · 1000x · 2 on average0/50
3[US] World War Rust | X1000 | Loot++ | Monthly WipeNA · groups of 8+ · 1000x · monthly · 2 on average2/100
4Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+groups of 50+ · 1000x · 2 on average0/90
5[DE] Battlearena x1000 #Kit #Zombies and more ...groups of 8+ · 1000x · 1 on average3/16

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Darkstorm PVP 1000x rank?

Player hours over seven days put Darkstorm PVP 1000x at #15,383, in the top 70% of the ranked set.

How many players does Darkstorm PVP 1000x hold at once?

Offline now for Darkstorm PVP 1000x, with the last sample 8 days 12 hours ago.

About the server

Which Rust version is Darkstorm PVP 1000x on?

Version Rust network protocol 2634 and build 166652 on Linux is reported by Darkstorm PVP 1000x. The protocol has to match before you can join, and Steam does the updating.

How reliable is Darkstorm PVP 1000x, and is it up?

Darkstorm PVP 1000x is offline at this refresh; the last response came 8 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 16 October 2026.

Where does Darkstorm PVP 1000x sit?

For Darkstorm PVP 1000x, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 50.110.26.39:28019 is its address.

Map and rules

Which settings and rules does Darkstorm PVP 1000x run?

1000x gather is what the name states, and the name is Darkstorm PVP 1000x. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Darkstorm PVP 1000x loaded?

The game generates the map on Darkstorm PVP 1000x: procedural, size 4,500, seed 1770971620. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Darkstorm PVP 1000x wipe, and on what schedule?

A rhythm cannot be read from the wipes of Darkstorm PVP 1000x on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 5 hours ago, and that is the one in play.

Lists and tags

Where does Darkstorm PVP 1000x appear among Rust Data lists and filters?

These Rust Data lists include Darkstorm PVP 1000x: Modded Rust servers and Rust servers with more than 10x. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Which meanings do the tags on Darkstorm PVP 1000x hold?

The game's server browser reads these tags from Darkstorm PVP 1000x: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Darkstorm PVP 1000x?

In Rust, F1 opens the console: type client.connect 50.110.26.39:28019. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,345 players 11,642 servers online