Rust Data

rustdata.spaceservers50.20.242.36:28037.ipynb

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Offline 50.20.242.36:28035 checked 3d ago

Starlight Local Calibration

moddedoxide

Connect

srv = rust.server("50.20.242.36:28037")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak 1
rank #8,636 # top 39%
no wipes 'resets' # 7 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 05:19 UTC4d ago NaN NaN NaN 0
1 Sun 25 Oct, 01:38 UTC4d ago NaN NaN NaN 1
2 Sun 25 Oct, 01:06 UTC4d ago NaN NaN NaN 0
3 Sat 24 Oct, 21:20 UTC4d ago NaN NaN NaN 1
4 Fri 23 Oct, 23:01 UTC5d ago NaN NaN NaN 1
5 Fri 23 Oct, 22:28 UTC5d ago NaN NaN NaN 1
6 Fri 23 Oct, 21:17 UTC5d ago NaN NaN NaN 0
7 Wed 21 Oct, 21:51 UTC7d ago NaN NaN NaN 1
8 Wed 21 Oct, 20:43 UTC7d ago NaN NaN NaN 0
9 Wed 21 Oct, 18:55 UTC7d ago NaN NaN NaN 1
display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
50.20.242.36:28035
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 117 on average22/300
1CSL | EU StagingEU · groups of 8+ · 24 on average1/64
2404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average7/300
3A Shockbyte Rust Servergroups of 8+ · 2 on average1/40
4Warriorsgroups of 8+ · 2 on average3/100
5[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Starlight Local Calibration rank?

Over the last seven days Starlight Local Calibration sits at #8,636 on player hours, in the top 39% of ranked servers.

How many players does Starlight Local Calibration hold at once?

Offline now for Starlight Local Calibration, with the last sample 3 days 19 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What is the Rust version on Starlight Local Calibration?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Starlight Local Calibration. Joining needs the same protocol on your game; Steam handles the update.

Is Starlight Local Calibration up, and what does its uptime show?

The latest sample has Starlight Local Calibration offline, with a last sighting 3 days 19 hours ago. Uptime of 14% across the last 7 full days: 24 hours of 168. Its earliest recorded date in Rust Data is 20 October 2026.

Where does Starlight Local Calibration sit?

No region is published by Starlight Local Calibration. Rust Data does not look up where the machine stands; it shows where a server says it is. 50.20.242.36:28035 is its address.

Rules, settings, map

What rules and settings are recorded for Starlight Local Calibration?

You will not find a gather rate in the string Starlight Local Calibration. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Wipes and dates

When does Starlight Local Calibration wipe, and on what schedule?

A new world arrives every few hours on Starlight Local Calibration, so no wipe schedule is kept and those resets do not count as wipes.

Lists and tags

Which lists on Rust Data hold Starlight Local Calibration, and which filters?

These Rust Data lists include Starlight Local Calibration: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Starlight Local Calibration hold?

These tags are published by Starlight Local Calibration and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): 4 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Starlight Local Calibration?

Enter client.connect 50.20.242.36:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players 4 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,251 players 11,613 servers online