Rust Data

rustdata.spaceservers50.36.251.22:27017.ipynb

Run all rust-data · live

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Online 50.36.251.22:28015 checked 8m ago

Unreal Community Rust

moddedoxide

Connect

srv = rust.server("50.36.251.22:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,268 # top 68%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap40.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 16:17 UTC3d ago 0 NaN running 0
1 Wed 16 Sep, 02:16 UTC43d ago 0 NaN 40.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of Unreal Community Rust
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
50.36.251.22:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 16:17 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average61/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average109/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average34/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average110/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average346/350

Quick answers

From the figures on this page.

Population data

What position does Unreal Community Rust take in the server rankings?

Over the last seven days Unreal Community Rust sits at #15,268 on player hours, in the top 68% of ranked servers.

How many players does Unreal Community Rust hold at once?

Current row: 0 players on Unreal Community Rust, against 10 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does Unreal Community Rust run?

Server fps over the last 48 hours averages 149; the floor is 108. The entity count peaked at 47,633, covering buildings, deployables and the rest of the world. Memory peaked at 2,126 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Unreal Community Rust?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Unreal Community Rust. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Unreal Community Rust, and is it online now?

The current sample puts Unreal Community Rust online. A restart about 3 days 3 hours ago is what its reported uptime implies. Uptime of 33% across the last 7 full days: 55 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Unreal Community Rust hosted?

No region is published by Unreal Community Rust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 50.36.251.22:28015.

Map and rules

Which rules apply on Unreal Community Rust, and what settings?

No gather rate appears in the name: Unreal Community Rust. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Unreal Community Rust selected?

The game generates the map on Unreal Community Rust: procedural, size 3,000, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Unreal Community Rust wipe, and how often?

Too few wipes are on record for Unreal Community Rust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 3 days 5 hours ago.

On Unreal Community Rust, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which Rust Data filters and lists contain Unreal Community Rust?

The Rust Data lists that Unreal Community Rust fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Unreal Community Rust hold?

These tags are published by Unreal Community Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Unreal Community Rust?

Enter client.connect 50.36.251.22:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,192 players 11,830 servers online