Online 50.36.251.22:28015 checked 8m ago
Unreal Community Rust
Connect
srv = rust.server("50.36.251.22:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 16:17 UTC3d ago | 0 | NaN | running | 0 |
| 1 | Wed 16 Sep, 02:16 UTC43d ago | 0 | NaN | 40.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 50.36.251.22:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 16:17 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 61/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 109/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 110/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346/350 |
Quick answers
From the figures on this page.
Population data
What position does Unreal Community Rust take in the server rankings?
Over the last seven days Unreal Community Rust sits at #15,268 on player hours, in the top 68% of ranked servers.
How many players does Unreal Community Rust hold at once?
Current row: 0 players on Unreal Community Rust, against 10 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does Unreal Community Rust run?
Server fps over the last 48 hours averages 149; the floor is 108. The entity count peaked at 47,633, covering buildings, deployables and the rest of the world. Memory peaked at 2,126 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Unreal Community Rust?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Unreal Community Rust. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Unreal Community Rust, and is it online now?
The current sample puts Unreal Community Rust online. A restart about 3 days 3 hours ago is what its reported uptime implies. Uptime of 33% across the last 7 full days: 55 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Unreal Community Rust hosted?
No region is published by Unreal Community Rust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 50.36.251.22:28015.
Map and rules
Which rules apply on Unreal Community Rust, and what settings?
No gather rate appears in the name: Unreal Community Rust. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Unreal Community Rust selected?
The game generates the map on Unreal Community Rust: procedural, size 3,000, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Unreal Community Rust wipe, and how often?
Too few wipes are on record for Unreal Community Rust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 3 days 5 hours ago.
On Unreal Community Rust, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which Rust Data filters and lists contain Unreal Community Rust?
The Rust Data lists that Unreal Community Rust fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Unreal Community Rust hold?
These tags are published by Unreal Community Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Unreal Community Rust?
Enter client.connect 50.36.251.22:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.