Rust Data

rustdata.spaceservers50.41.168.17:28016.ipynb

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Online 50.41.168.17:28015 checked 10m ago

74ohno

vanillamoddedoxide

Connect

srv = rust.server("50.41.168.17:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 2
rank #6,970 # top 31%
last wipe 3d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct16 Oct23 Oct30 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 20:25 UTC3d ago 2 NaN running 0
1 Fri 23 Oct, 20:48 UTC6d ago 1 halved by day 1 3 days 0
2 Wed 21 Oct, 20:21 UTC8d ago 2 held half 2 days 0
3 Sat 3 Oct, 23:19 UTC26d ago 2 halved by day 1 17.9 days 0
4 Sat 3 Oct, 01:48 UTC27d ago 2 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
50.41.168.17:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 20:25 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average15/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average32/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average23/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average117/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does 74ohno rank?

Player hours over seven days put 74ohno at #6,970, in the top 31% of the ranked set.

How many players does 74ohno hold at once?

The sample now reads 0 players for 74ohno, out of 20 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 1 players.

Server facts

Which Rust version is 74ohno on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by 74ohno. The protocol has to match before you can join, and Steam does the updating.

Is 74ohno up, and what does its uptime show?

74ohno reports itself online at the current refresh. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 25 September 2026.

In which location is 74ohno hosted?

For 74ohno, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 50.41.168.17:28015.

Settings and map

Which settings and rules does 74ohno run?

The name 74ohno carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has 74ohno loaded?

A procedural map runs on 74ohno, generated by the game.

Wipe data

When does 74ohno wipe, and on what schedule?

No next wipe can be predicted for 74ohno, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 6 hours ago.

What is wipe day on 74ohno like?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 24 hours after it began. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags, lists

Which Rust Data filters and lists contain 74ohno?

The Rust Data lists that 74ohno fits are: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on 74ohno?

These tags are published by 74ohno and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to 74ohno?

Enter client.connect 50.41.168.17:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,102 players 11,673 servers online