Rust Data

rustdata.spaceservers50.46.161.24:28017.ipynb

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Offline 50.46.161.24:28015 checked 5d ago

Rust-in-Rust dev

moddedcarbon

Connect

srv = rust.server("50.46.161.24:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,284 # top 69%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 00:07 UTC6d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
50.46.161.24:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 00:07 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average16/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average30/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average37/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average158/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust-in-Rust dev rank?

Player hours over seven days put Rust-in-Rust dev at #15,284, in the top 69% of the ranked set.

How full does Rust-in-Rust dev run?

Rust-in-Rust dev returns no live count at this refresh, having last been seen 5 days 7 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is Rust-in-Rust dev on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust-in-Rust dev. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust-in-Rust dev, and is it online now?

Offline now for Rust-in-Rust dev, last seen 5 days 7 hours ago. Uptime of 12% across the last 6 full days: 18 hours of 144. Its earliest recorded date in Rust Data is 23 October 2026.

In which location is Rust-in-Rust dev hosted?

There is no region published for Rust-in-Rust dev. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 50.46.161.24:28015 is its address.

Map and rules

Which settings and rules does Rust-in-Rust dev run?

You will not find a gather rate in the string Rust-in-Rust dev. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has Rust-in-Rust dev loaded?

The game generates its map: procedural, on Rust-in-Rust dev.

Wipe schedule

When does Rust-in-Rust dev wipe, and on what schedule?

Too few wipes are on record for Rust-in-Rust dev to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 6 days 1 hours ago, and that is the one in play.

On Rust-in-Rust dev, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does Rust-in-Rust dev appear among Rust Data lists and filters?

These Rust Data lists include Rust-in-Rust dev: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Rust-in-Rust dev hold?

These tags are published by Rust-in-Rust dev and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Rust-in-Rust dev?

In Rust, F1 opens the console: type client.connect 50.46.161.24:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players Slot count: 4.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,903 players 11,682 servers online