Offline 50.7.226.2:27015 checked 13d ago
IKS[211 Devblog]
Connect
srv = rust.server("50.7.226.2:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 50.7.226.2:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 65/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 24/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 73/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 281/310 |
Quick answers
From the figures on this page.
Player counts
How does IKS[211 Devblog] compare in the rankings?
Player hours over seven days put IKS[211 Devblog] at #12,916, in the top 60% of the ranked set.
How many players does IKS[211 Devblog] hold at once?
IKS[211 Devblog] returns no live count at this refresh, having last been seen 13 days 11 hours ago.
About the server
What Rust version does IKS[211 Devblog] run?
Version Rust network protocol 2164 on Windows is reported by IKS[211 Devblog]. Steam updates your game for you, but the protocol must match to join.
Is IKS[211 Devblog] up, and what does its uptime show?
Offline now for IKS[211 Devblog], last seen 13 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 16 October 2026.
Which location does IKS[211 Devblog] run from?
No region is published by IKS[211 Devblog]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 50.7.226.2:27015 is its address.
Settings and map
Which settings and rules does IKS[211 Devblog] run?
You will not find a gather rate in the string IKS[211 Devblog]. The field for group size is empty. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Anti-cheat status: VAC off.
Wipes and dates
When does IKS[211 Devblog] wipe, and how often?
A rhythm cannot be read from the wipes of IKS[211 Devblog] on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 17 days ago.
Tags, lists
Which lists on Rust Data hold IKS[211 Devblog], and which filters?
On Rust Data, IKS[211 Devblog] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
How should you read the server tags on IKS[211 Devblog]?
These tags are published by IKS[211 Devblog] and read by the game's server browser: mp10 (Max players): Slot count: 10; v2164 (Protocol): To join, your game must run protocol 2164; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; hb68d7370 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into IKS[211 Devblog]?
Enter client.connect 50.7.226.2:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.