Rust Data

rustdata.spaceservers50.7.226.2:27015.ipynb

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Offline 50.7.226.2:27015 checked 13d ago

IKS[211 Devblog]

modded

Connect

srv = rust.server("50.7.226.2:27015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #12,916 # top 60%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
IKS_CustomMap_v5
size
–
seed
–

Server

srv.info()
address
50.7.226.2:27015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
12 Oct 2026, 21:51 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average36/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average65/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average24/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average73/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average281/310

Quick answers

From the figures on this page.

Player counts

How does IKS[211 Devblog] compare in the rankings?

Player hours over seven days put IKS[211 Devblog] at #12,916, in the top 60% of the ranked set.

How many players does IKS[211 Devblog] hold at once?

IKS[211 Devblog] returns no live count at this refresh, having last been seen 13 days 11 hours ago.

About the server

What Rust version does IKS[211 Devblog] run?

Version Rust network protocol 2164 on Windows is reported by IKS[211 Devblog]. Steam updates your game for you, but the protocol must match to join.

Is IKS[211 Devblog] up, and what does its uptime show?

Offline now for IKS[211 Devblog], last seen 13 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 16 October 2026.

Which location does IKS[211 Devblog] run from?

No region is published by IKS[211 Devblog]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 50.7.226.2:27015 is its address.

Settings and map

Which settings and rules does IKS[211 Devblog] run?

You will not find a gather rate in the string IKS[211 Devblog]. The field for group size is empty. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Anti-cheat status: VAC off.

Wipes and dates

When does IKS[211 Devblog] wipe, and how often?

A rhythm cannot be read from the wipes of IKS[211 Devblog] on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 17 days ago.

Tags, lists

Which lists on Rust Data hold IKS[211 Devblog], and which filters?

On Rust Data, IKS[211 Devblog] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded.

How should you read the server tags on IKS[211 Devblog]?

These tags are published by IKS[211 Devblog] and read by the game's server browser: mp10 (Max players): Slot count: 10; v2164 (Protocol): To join, your game must run protocol 2164; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; hb68d7370 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into IKS[211 Devblog]?

Enter client.connect 50.7.226.2:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players Slot count: 10.
v2164
Protocol To join, your game must run protocol 2164.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Modded listing: the game is changed by plugins or settings.

Other

hb68d7370
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,585 players 11,767 servers online