Offline 50.7.37.34:28015 checked 3d ago
Server_217_DevBlog
Connect
srv = rust.server("50.7.37.34:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 50.7.37.34:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 06:43 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 106/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 157/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 47/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Server_217_DevBlog take in the server rankings?
Rank #15,338 on seven-day player hours for Server_217_DevBlog, within the top 69% of all ranked servers.
What population does Server_217_DevBlog carry?
The current row shows Server_217_DevBlog offline; the last response was 3 days 23 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on Server_217_DevBlog?
The build is Rust network protocol 2183 on Windows, run by Server_217_DevBlog. Steam updates your game for you, but the protocol must match to join.
Is Server_217_DevBlog up, and what does its uptime show?
Server_217_DevBlog is offline at this refresh; the last response came 3 days 23 hours ago. Uptime of 5% across the last 4 full days: 5 hours of 96. The first row Rust Data holds for it is dated 24 October 2026.
Which location does Server_217_DevBlog run from?
For Server_217_DevBlog, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 50.7.37.34:28015.
Rules, settings, map
What rules and settings are recorded for Server_217_DevBlog?
The name Server_217_DevBlog carries no gather rate. No group limit is published. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The VAC field reads off.
Which map has Server_217_DevBlog selected?
The game generates its map: procedural, on Server_217_DevBlog.
Wipes and dates
When does Server_217_DevBlog wipe, and on what schedule?
Too few wipes are on record for Server_217_DevBlog to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 2 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold Server_217_DevBlog, and which filters?
The Rust Data lists that Server_217_DevBlog fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last week.
Which meanings do the tags on Server_217_DevBlog hold?
The game's server browser reads these tags from Server_217_DevBlog: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; v2183 (Protocol): To join, your game must run protocol 2183; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): Modded listing: the game is changed by plugins or settings; h5e7466bf (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Server_217_DevBlog?
The manual route: launch Rust, F1, then client.connect 50.7.37.34:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.