Offline 50.75.189.124:28015 checked 40d ago
Local Rust Server [No EAC]
Connect
srv = rust.server("50.75.189.124:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 50.75.189.124:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Sep 2026, 02:53 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 76/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 123/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 43/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 133/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347/350 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Local Rust Server [No EAC] rank?
Player hours over seven days put Local Rust Server [No EAC] at #15,414, in the top – of the ranked set.
How full does Local Rust Server [No EAC] run?
Offline now for Local Rust Server [No EAC], with the last sample 40 days 6 hours ago.
Server facts
Which Rust version is Local Rust Server [No EAC] on?
The build is Rust network protocol 2633 and build 163493 on Windows, run by Local Rust Server [No EAC]. The protocol has to match before you can join, and Steam does the updating.
Is Local Rust Server [No EAC] up, and what does its uptime show?
The latest sample has Local Rust Server [No EAC] offline, with a last sighting 40 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 19 September 2026.
Where does Local Rust Server [No EAC] sit?
No region is published by Local Rust Server [No EAC]. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 50.75.189.124:28015.
Map and rules
Which rules apply on Local Rust Server [No EAC], and what settings?
No gather rate appears in the name: Local Rust Server [No EAC]. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.
Which map has Local Rust Server [No EAC] selected?
Local Rust Server [No EAC] runs a procedural map, which the game generates.
Wipe data
On what schedule does Local Rust Server [No EAC] wipe?
The record for Local Rust Server [No EAC] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 49 days 18 hours ago.
Tags and filters
Which Rust Data filters and lists contain Local Rust Server [No EAC]?
These Rust Data lists include Local Rust Server [No EAC]: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Local Rust Server [No EAC]?
The game's server browser reads these tags from Local Rust Server [No EAC]: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163493 (Build): The server runs build 163493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Local Rust Server [No EAC]?
In Rust, F1 opens the console: type client.connect 50.75.189.124:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.