Rust Data

rustdata.spaceservers51.161.126.210:28981.ipynb

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Offline 51.161.126.210:28980 checked 22d ago

gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ

moddedoxide

Connect

srv = rust.server("51.161.126.210:28981")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #15,976 # top 71%
last wipe 22d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 29 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 17:31 UTC23d ago 1 NaN running 0
1 Tue 29 Sep, 04:47 UTC28d ago 2 NaN 5.5 days 3
2 Sun 27 Sep, 16:28 UTC30d ago 3 NaN 1.5 days 0
3 Sat 26 Sep, 06:49 UTC31d ago 3 NaN 1.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
51.161.126.210:28980
region
–
max players
200
group limit
100 max
wipe schedule
–
last wipe
4 Oct 2026, 21:30 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average201/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average191/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average30/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average165/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average60/1000

Quick answers

From the figures on this page.

Player counts

How does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ compare in the rankings?

Player hours over seven days put gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ at #15,976, in the top 71% of the ranked set.

How full does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ run?

Offline now for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, with the last sample 22 days 19 hours ago.

Server facts

What Rust version does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ run?

Rust network protocol 2634 and build 166652 on Windows is what gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, and is it up?

Offline now for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, last seen 22 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 26 September 2026.

Where does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ sit?

There is no region published for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.161.126.210:28980 is its address.

Settings and map

Which settings and rules does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ run?

No gather rate appears in the name: gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. The cap on a group is 100 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe data

When does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ wipe, and on what schedule?

No next wipe can be predicted for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 22 days 22 hours ago.

On gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, what happens on wipe day?

The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

The Rust Data lists that gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

The game's server browser reads these tags from gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): Slot count: 200; ts100 (Group limit): No team may exceed 100; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

Enter client.connect 51.161.126.210:28980 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2634,gmrust,cs166652,ts100,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players Slot count: 200.
ts100
Group limit No team may exceed 100.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,684 players 11,895 servers online