Rust Data

rustdata.spaceservers51.161.145.136:26862.ipynb

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Offline 51.161.145.136:26861 checked 26d ago

BulbaBlast

moddedoxide

Connect

srv = rust.server("51.161.145.136:26862")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,317 # top 67%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctWed 23 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 05:43 UTC26d ago 1 NaN running 0
1 Wed 23 Sep, 08:03 UTC36d ago 1 halved by day 2 9.9 days 0
2 Wed 23 Sep, 00:45 UTC36d ago 1 NaN 0.3 days 1
3 Mon 21 Sep, 23:58 UTC37d ago 2 NaN 1 days 0
4 Mon 21 Sep, 12:12 UTC38d ago 2 NaN 0.5 days 0
5 Sun 20 Sep, 12:17 UTC39d ago 2 NaN 1 days 1
6 Wed 16 Sep, 01:13 UTC43d ago 2 halved by day 1 4.5 days 0
7 Tue 15 Sep, 08:36 UTC44d ago 2 NaN 0.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 349250288
Map of BulbaBlast
map
Procedural Map
size
4250
seed
349250288
Open on RustMaps

Server

srv.info()
address
51.161.145.136:26861
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 06:24 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average33/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average65/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average20/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average67/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average267/310

Quick answers

From the figures on this page.

Population data

How does BulbaBlast compare in the rankings?

Over the last seven days BulbaBlast sits at #15,317 on player hours, in the top 67% of ranked servers.

How full does BulbaBlast run?

The current row shows BulbaBlast offline; the last response was 26 days 16 hours ago.

Server data

What Rust version does BulbaBlast run?

The build is Rust network protocol 2634 and build 166652 on Linux, run by BulbaBlast. The protocol has to match before you can join, and Steam does the updating.

How reliable is BulbaBlast, and is it online now?

The latest sample has BulbaBlast offline, with a last sighting 26 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

In which location is BulbaBlast hosted?

There is no region published for BulbaBlast. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.161.145.136:26861.

Rules, settings, map

Which rules apply on BulbaBlast, and what settings?

You will not find a gather rate in the string BulbaBlast. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has BulbaBlast selected?

BulbaBlast runs a procedural map of size 4,250 with seed 349250288, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does BulbaBlast wipe?

BulbaBlast wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 16 hours ago.

What is wipe day on BulbaBlast like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 2.

Lists and tags

Which lists on Rust Data hold BulbaBlast, and which filters?

These Rust Data lists include BulbaBlast: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on BulbaBlast?

These tags are published by BulbaBlast and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to BulbaBlast?

The manual route: launch Rust, F1, then client.connect 51.161.145.136:26861. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players 2 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,901 players 11,757 servers online