Rust Data

rustdata.spaceservers51.161.145.153:28016.ipynb

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Online 51.161.145.153:28015 checked 10m ago

A Shockbyte Rust Server

moddedoxide

Connect

srv = rust.server("51.161.145.153:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,432 # top 69%
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 02:51 UTC9d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2250 · seed 2147483647
Map of A Shockbyte Rust Server
map
Procedural Map
size
2250
seed
2147483647
Open on RustMaps

Server

srv.info()
address
51.161.145.153:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 03:33 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average185/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average162/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average134/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average48/1000

Quick answers

From the figures on this page.

Population data

How does A Shockbyte Rust Server compare in the rankings?

Over the last seven days A Shockbyte Rust Server sits at #15,432 on player hours, in the top 69% of ranked servers.

What population does A Shockbyte Rust Server carry?

Current row: 0 players on A Shockbyte Rust Server, against 40 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on A Shockbyte Rust Server?

Averaged over 48 hours: 239 server fps, never under 218. The entity count peaked at 20,615, covering buildings, deployables and the rest of the world. Memory peaked at 4,033 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does A Shockbyte Rust Server run?

The build is Rust network protocol 2635 and build 167781 on Linux, run by A Shockbyte Rust Server. Steam updates your game for you, but the protocol must match to join.

Is A Shockbyte Rust Server up, and what does its uptime show?

A Shockbyte Rust Server reports itself online at the current refresh. A restart about 28 minutes ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 17 October 2026.

Which location does A Shockbyte Rust Server run from?

There is no region published for A Shockbyte Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 51.161.145.153:28015.

Map and rules

Which settings and rules does A Shockbyte Rust Server run?

The name A Shockbyte Rust Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on A Shockbyte Rust Server?

Size 2,250, seed 2147483647: the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does A Shockbyte Rust Server wipe, and on what schedule?

The record for A Shockbyte Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 9 hours ago.

What is wipe day on A Shockbyte Rust Server like?

The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold A Shockbyte Rust Server, and which filters?

On Rust Data, A Shockbyte Rust Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on A Shockbyte Rust Server hold?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join A Shockbyte Rust Server?

In Rust, F1 opens the console: type client.connect 51.161.145.153:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,530 players 11,732 servers online