Rust Data

rustdata.spaceservers51.161.145.173:24069.ipynb

Run all rust-data · live

‹ All servers

Offline 51.161.145.173:24068 checked 9d ago

A Shockbyte Rust Server

moddedoxide

Connect

srv = rust.server("51.161.145.173:24069")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,345 # top 70%
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctTue 13 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 13:14 UTC13d ago 1 NaN running 0
1 Tue 13 Oct, 08:15 UTC16d ago 1 halved by day 2 3.2 days 0
2 Sun 4 Oct, 00:56 UTC25d ago 2 halved by day 3 9.3 days 0
3 Wed 30 Sep, 09:19 UTC29d ago 2 halved by day 2 3.7 days 2
4 Sat 26 Sep, 05:42 UTC33d ago 3 halved by day 2 4.2 days 0
5 Fri 25 Sep, 13:11 UTC34d ago 3 NaN 0.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1509
Map of A Shockbyte Rust Server
map
Custom Map
size
3000
seed
1509

Server

srv.info()
address
51.161.145.173:24068
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 14:28 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average43/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average80/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average32/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average84/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average302/310

Quick answers

From the figures on this page.

Population data

What position does A Shockbyte Rust Server take in the server rankings?

Rank #15,345 on seven-day player hours for A Shockbyte Rust Server, within the top 70% of all ranked servers.

What population does A Shockbyte Rust Server carry?

Offline now for A Shockbyte Rust Server, with the last sample 9 days 16 hours ago.

About the server

What Rust version does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is A Shockbyte Rust Server, and is it up?

Offline now for A Shockbyte Rust Server, last seen 9 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 22 September 2026.

Where does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.161.145.173:24068.

Settings and map

Which settings and rules does A Shockbyte Rust Server run?

The name A Shockbyte Rust Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has A Shockbyte Rust Server loaded?

Size 3,000, seed 1509: the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipe data

When does A Shockbyte Rust Server wipe, and how often?

Irregular wipe times on A Shockbyte Rust Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 13 days 8 hours ago, and that is the one in play.

On A Shockbyte Rust Server, what happens on wipe day?

The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.

Tags and filters

Which lists on Rust Data hold A Shockbyte Rust Server, and which filters?

These Rust Data lists include A Shockbyte Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on A Shockbyte Rust Server hold?

Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into A Shockbyte Rust Server?

The manual route: launch Rust, F1, then client.connect 51.161.145.173:24068. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,653 players 11,789 servers online