Online 51.161.172.123:25592 checked 9m ago
Morons Unite
Connect
srv = rust.server("51.161.172.123:25570")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 20:25 UTC19d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1
- map
- Procedural Map
- size
- 4500
- seed
- 1
Server
srv.info()- address
- 51.161.172.123:25592
- region
- –
- max players
- 6
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 20:25 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 88/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 145/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 61/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 161/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Population data
What position does Morons Unite take in the server rankings?
Over the last seven days Morons Unite sits at #15,269 on player hours, in the top 68% of ranked servers.
How many players does Morons Unite hold at once?
Morons Unite reports 0 players at this refresh, with 6 slots configured. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Morons Unite run?
Server fps over the last 48 hours averages 195; the floor is 162. Buildings, deployables and all else in the world took the count as high as 118,587 entities. Memory peaked at 6,097 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Morons Unite on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Morons Unite. The protocol has to match before you can join, and Steam does the updating.
How reliable is Morons Unite, and is it online now?
Morons Unite reports itself online at the current refresh. A restart about 12 days 8 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 3 October 2026.
Which location does Morons Unite run from?
For Morons Unite, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 51.161.172.123:25592.
Settings and map
What rules and settings are recorded for Morons Unite?
The name Morons Unite carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Morons Unite?
Morons Unite runs a procedural map of size 4,500 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Morons Unite wipe, and on what schedule?
Too few wipes are on record for Morons Unite to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 23 hours ago.
What is wipe day on Morons Unite like?
Recent wipes averaged 3 players at their peak. 12 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Morons Unite, and which filters?
On Rust Data, Morons Unite appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Morons Unite hold?
Read by the game's server browser, the tags Morons Unite publishes are: gmrust (Game mode): Rust survival in its standard form; mp6 (Max players): 6 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Morons Unite?
In Rust, F1 opens the console: type client.connect 51.161.172.123:25592. Launch Rust on this page does the same by opening the game through Steam and connecting.