Offline 51.161.194.67:22352 checked 3h ago
The Server Of All Time
Connect
srv = rust.server("51.161.194.67:22353")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 13:30 UTC6h ago | NaN | NaN | running | 1 |
| 1 | Tue 27 Oct, 04:10 UTC2d ago | 1 | NaN | 2.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 776202
- map
- Procedural Map
- size
- 3000
- seed
- 776202
Server
srv.info()- address
- 51.161.194.67:22352
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 13:30 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 85/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 150/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 58/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 153/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346/350 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does The Server Of All Time rank?
Rank #6,904 on seven-day player hours for The Server Of All Time, within the top 31% of all ranked servers.
How full does The Server Of All Time run?
Offline now for The Server Of All Time, with the last sample 3 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 11:00 UTC, mean 1 players.
Server data
How smoothly does The Server Of All Time run?
The 48-hour average is 33 server fps, with a low of 8. The entity count peaked at 51,331, covering buildings, deployables and the rest of the world. The memory field tops out at 3,230 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on The Server Of All Time?
The build is Rust network protocol 2635 and build 168909 on Linux, run by The Server Of All Time. Joining needs the same protocol on your game; Steam handles the update.
How reliable is The Server Of All Time, and is it online now?
Offline now for The Server Of All Time, last seen 3 hours ago. A restart about 2 hours ago is what its reported uptime implies. Uptime of 0% across the last 1 full day: 0 hours of 24. The first row Rust Data holds for it is dated 27 October 2026.
Which location does The Server Of All Time run from?
No region is published by The Server Of All Time. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.161.194.67:22352 is its address.
Rules, settings, map
What rules and settings are recorded for The Server Of All Time?
No gather rate appears in the name: The Server Of All Time. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC off.
Which map has The Server Of All Time selected?
Size 3,000, seed 776202: the procedural map on The Server Of All Time, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does The Server Of All Time wipe?
Too few wipes are on record for The Server Of All Time to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 hours ago.
On The Server Of All Time, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold The Server Of All Time, and which filters?
These Rust Data lists include The Server Of All Time: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on The Server Of All Time?
The game's server browser reads these tags from The Server Of All Time: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join The Server Of All Time?
In Rust, F1 opens the console: type client.connect 51.161.194.67:22352. Launch Rust on this page does the same by opening the game through Steam and connecting.