Rust Data

rustdata.spaceservers51.161.199.206:28010.ipynb

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Online 51.161.199.206:28000 checked 10m ago

A Rust Server

moddedoxide

Connect

srv = rust.server("51.161.199.206:28010")
print(srv.connect_command)

Right now

srv.summary()
players now 1/75 # 1% full
7-day average 1 # peak 1
rank #7,268 # top 33%
last wipe 15h ago # no schedule published
next wipe 6d 22h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75105:0008:0011:0013:0016:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040005:0008:0011:0013:0016:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
06d 22hThu 5 Nov, 19:00 UTCFW force wipe
113d 8hThu 12 Nov, 04:57 UTCwipe
220d 8hThu 19 Nov, 04:57 UTCwipe
327d 8hThu 26 Nov, 04:57 UTCwipe
434d 22hThu 3 Dec, 19:00 UTCFW force wipe
541d 8hThu 10 Dec, 04:57 UTCwipe

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 04:57 UTC15h ago NaN NaN running 0
1 Thu 22 Oct, 04:57 UTC7d ago 0 NaN NaN 0
2 Thu 15 Oct, 04:56 UTC14d ago 0 NaN 7 days 0
3 Thu 8 Oct, 04:56 UTC21d ago 1 halved by day 1 7 days 0
4 Tue 6 Oct, 05:45 UTC23d ago 0 NaN 2 days 0
5 Thu 1 Oct, 05:56 UTC28d ago 0 NaN 5 days 1
6 Thu 24 Sep, 05:56 UTC35d ago 1 NaN 7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 3152
Map of A Rust Server
map
Custom Map
size
4500
seed
3152

Server

srv.info()
address
51.161.199.206:28000
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 04:57 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average81/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average144/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average55/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average141/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does A Rust Server rank?

Over the last seven days A Rust Server sits at #7,268 on player hours, in the top 33% of ranked servers.

How many players does A Rust Server hold at once?

A Rust Server reports 1 players at this refresh, with 75 slots configured. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 06:00 UTC, mean 1 players.

About the server

How well does A Rust Server perform?

Server fps over the last 48 hours averages 181; the floor is 143. Entity numbers reached 110,869, and that includes buildings, deployables and the rest. A high of 4,411 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does A Rust Server run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by A Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is A Rust Server, and is it up?

A Rust Server reports itself online at the current refresh. Count back 14 hours from its reported uptime to get the last restart. Uptime of 14% across the last 7 full days: 23 hours of 168. Its earliest recorded date in Rust Data is 17 September 2026.

Which location does A Rust Server run from?

For A Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.161.199.206:28000 is its address.

Settings and map

Which rules apply on A Rust Server, and what settings?

No gather rate appears in the name: A Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has A Rust Server loaded?

The game generates the map on A Rust Server: procedural, size 4,500, seed 3152. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipes and dates

On what schedule does A Rust Server wipe?

Wipes on A Rust Server run every Thursday at 04:57 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 15 hours ago.

On A Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags, lists

Which lists on Rust Data hold A Rust Server, and which filters?

The Rust Data lists that A Rust Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on A Rust Server?

Read by the game's server browser, the tags A Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): Slot count: 75; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; oxidation (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to A Rust Server?

In Rust, F1 opens the console: type client.connect 51.161.199.206:28000. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players Slot count: 75.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Other

oxidation
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,188 players 11,854 servers online