Offline NA 51.161.199.206:28050 checked 20h ago
A Rust Server
Connect
srv = rust.server("51.161.199.206:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 03:33 UTC1d ago | NaN | NaN | running | 1 |
| 1 | Tue 20 Oct, 07:58 UTC9d ago | 1 | halved by day 1 | 7.8 days | 0 |
| 2 | Thu 15 Oct, 09:24 UTC14d ago | 1 | halved by day 1 | 4.9 days | 0 |
| 3 | Wed 7 Oct, 22:54 UTC21d ago | 1 | halved by day 1 | 7.4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · spoonkidrust.com
rust.servers(operator="spoonkidrust.com").sort_values("players")
7 servers publish a spoonkidrust.com hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 2/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 2/90 |
| 2 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 6/1000 |
| 3 | Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 2/15 |
| 4 | Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1/50 |
| 5 | [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Population
How does A Rust Server compare in the rankings?
On seven-day player hours A Rust Server is #6,817 overall and #1,068 in North America, inside the top 31% of all ranked servers.
What population does A Rust Server carry?
A Rust Server returns no live count at this refresh, having last been seen 20 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 01:00 UTC, averaging 1 players.
About the server
How well does A Rust Server perform?
Server fps over the last 48 hours averages 40; the floor is 40. Buildings, deployables and all else in the world took the count as high as 35,125 entities. The memory field tops out at 2,075 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does A Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates your game for you, but the protocol must match to join.
Is A Rust Server up, and what does its uptime show?
A Rust Server is offline at this refresh; the last response came 20 hours ago. The uptime it reports puts the last restart about 12 hours ago. Uptime of 96% across the last 7 full days: 162 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does A Rust Server run from?
In North America, A Rust Server lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 51.161.199.206:28050.
Map and rules
Which settings and rules does A Rust Server run?
You will not find a gather rate in the string A Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has A Rust Server loaded?
Size 1,000, seed 3908: the procedural map on A Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe data
On what schedule does A Rust Server wipe?
The only wipe A Rust Server takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 34 hours ago, and that is the one in play. The tags list wipes as monthly.
On A Rust Server, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 2 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.
Tags, lists
Which Rust Data filters and lists contain A Rust Server?
The Rust Data lists that A Rust Server fits are: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Who operates A Rust Server?
A Rust Server and 6 other servers we track both publish a spoonkidrust.com hostname, so the same operator most likely runs them.
How should you read the server tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to A Rust Server?
In Rust, F1 opens the console: type client.connect 51.161.199.206:28050. Launch Rust on this page does the same by opening the game through Steam and connecting.