Offline EU 51.161.199.238:60419 checked 28d ago
Just Survive Australia
Connect
srv = rust.server("51.161.199.238:60421")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 884524039
- map
- Procedural Map
- size
- 2500
- seed
- 884524039
Server
srv.info()- address
- 51.161.199.238:60419
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 30 Sep 2026, 09:05 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 7/200 |
| 1 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 9/200 |
| 2 | [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) | EU · groups of 16+ · biweekly · 4 on average | 2/50 |
| 3 | РЕЛАКС #2 Х2|Для новичков| No Limit | EU · groups of 10+ · biweekly · 3 on average | 5/200 |
| 4 | #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU | EU · groups of 10+ · biweekly · 3 on average | 3/300 |
| 5 | PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 | EU · groups of 8+ · biweekly · 2 on average | 3/80 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Just Survive Australia rank?
On seven-day player hours Just Survive Australia is #16,537 overall and #2,532 in Europe, inside the top 70% of all ranked servers.
What population does Just Survive Australia carry?
The current row shows Just Survive Australia offline; the last response was 28 days 2 hours ago.
About the server
What is the Rust version on Just Survive Australia?
The build is Rust network protocol 2633 and build 165217 on Linux, run by Just Survive Australia. Joining needs the same protocol on your game; Steam handles the update.
Is Just Survive Australia up, and what does its uptime show?
Offline now for Just Survive Australia, last seen 28 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 30 September 2026.
Which location does Just Survive Australia run from?
In Europe, Just Survive Australia lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.161.199.238:60419.
Rules, settings, map
Which rules apply on Just Survive Australia, and what settings?
You will not find a gather rate in the string Just Survive Australia. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Just Survive Australia selected?
The game generates the map on Just Survive Australia: procedural, size 2,500, seed 884524039. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Just Survive Australia wipe, and how often?
Expect an estimate: Just Survive Australia's next wipe is projected from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 29 days 6 hours ago. A fortnightly wipe schedule is published in its tags.
Tags and filters
Where does Just Survive Australia appear among Rust Data lists and filters?
The Rust Data lists that Just Survive Australia fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on Just Survive Australia hold?
Read by the game's server browser, the tags Just Survive Australia publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Just Survive Australia?
Enter client.connect 51.161.199.238:60419 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.