Rust Data

rustdata.spaceservers51.161.199.238:60421.ipynb

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Offline EU 51.161.199.238:60419 checked 28d ago

Just Survive Australia

biweekly wipes moddedoxide

Connect

srv = rust.server("51.161.199.238:60421")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,537 # top 70% · #2532 in EU
last wipe 29d ago # biweekly schedule
next wipe 7d 3h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 884524039
Map of Just Survive Australia
map
Procedural Map
size
2500
seed
884524039
Open on RustMaps

Server

srv.info()
address
51.161.199.238:60419
region
EU
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
30 Sep 2026, 09:05 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average7/200
1RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average9/200
2[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average2/50
3РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average5/200
4#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average3/300
5PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10EU · groups of 8+ · biweekly · 2 on average3/80

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Just Survive Australia rank?

On seven-day player hours Just Survive Australia is #16,537 overall and #2,532 in Europe, inside the top 70% of all ranked servers.

What population does Just Survive Australia carry?

The current row shows Just Survive Australia offline; the last response was 28 days 2 hours ago.

About the server

What is the Rust version on Just Survive Australia?

The build is Rust network protocol 2633 and build 165217 on Linux, run by Just Survive Australia. Joining needs the same protocol on your game; Steam handles the update.

Is Just Survive Australia up, and what does its uptime show?

Offline now for Just Survive Australia, last seen 28 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 30 September 2026.

Which location does Just Survive Australia run from?

In Europe, Just Survive Australia lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.161.199.238:60419.

Rules, settings, map

Which rules apply on Just Survive Australia, and what settings?

You will not find a gather rate in the string Just Survive Australia. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Just Survive Australia selected?

The game generates the map on Just Survive Australia: procedural, size 2,500, seed 884524039. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Just Survive Australia wipe, and how often?

Expect an estimate: Just Survive Australia's next wipe is projected from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 29 days 6 hours ago. A fortnightly wipe schedule is published in its tags.

Tags and filters

Where does Just Survive Australia appear among Rust Data lists and filters?

The Rust Data lists that Just Survive Australia fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on Just Survive Australia hold?

Read by the game's server browser, the tags Just Survive Australia publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Just Survive Australia?

Enter client.connect 51.161.199.238:60419 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^b,EU,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,129 players 11,851 servers online