Rust Data

rustdata.spaceservers51.161.199.81:29016.ipynb

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Offline 51.161.199.81:29015 checked 27d ago

RevRust Dev Server

moddedcarbon

Connect

srv = rust.server("51.161.199.81:29016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,938 # top 69%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 13:46 UTC27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4800 · seed 1601604974
Map of RevRust Dev Server
map
Join Us Today
size
4800
seed
1601604974

Server

srv.info()
address
51.161.199.81:29015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 13:46 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
DEV SERVER Welcome to Revolution Gaming Rust PvE DEV! Solo/Duo/Trio/Quad Full PVE Protection Active Admins Purge: Final 36 hours of wipe Significantly boosted gather rates for resources (up to 10x) as well as boosted scrap and loot. This server has the following: Kits Bgrade and Up commands Junk Free Loot Table Backpacks Clans Raidable Bases Jetpack Skill Tree Virtual Quarries Faster Smelt/Craft/Mixing Lots of Events Zombie Hordes Boss Monsters Plane Crash Teleportation - Home, Outpost,Bandit etc Please use the Website button to join our Discord for access to exclusive kits and more info!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

Quick answers

From the figures on this page.

Population data

What position does RevRust Dev Server take in the server rankings?

Rank #15,938 on seven-day player hours for RevRust Dev Server, within the top 69% of all ranked servers.

How full does RevRust Dev Server run?

RevRust Dev Server returns no live count at this refresh, having last been seen 27 days 7 hours ago.

Server facts

What is the Rust version on RevRust Dev Server?

Rust network protocol 2633 and build 165217 on Linux is what RevRust Dev Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is RevRust Dev Server, and is it online now?

Offline now for RevRust Dev Server, last seen 27 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Where does RevRust Dev Server sit?

There is no region published for RevRust Dev Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.161.199.81:29015 is its address.

Rules, settings, map

Which settings and rules does RevRust Dev Server run?

No gather rate appears in the name: RevRust Dev Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on RevRust Dev Server?

RevRust Dev Server runs a procedural map of size 4,800 with seed 1601604974, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Join Us Today.

Wipe data

When does RevRust Dev Server wipe, and how often?

A rhythm cannot be read from the wipes of RevRust Dev Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 20 hours ago.

On RevRust Dev Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold RevRust Dev Server, and which filters?

These Rust Data lists include RevRust Dev Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on RevRust Dev Server hold?

Read by the game's server browser, the tags RevRust Dev Server publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; oxidation (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to RevRust Dev Server?

Enter client.connect 51.161.199.81:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://revolutionrust.co is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,oxidation,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Other

oxidation
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,841 players 11,709 servers online