Rust Data

rustdata.spaceservers51.161.219.251:28011.ipynb

Run all rust-data · live

‹ All servers

Online OC 51.161.219.251:28010 checked 12m ago

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis

moddedcarbon

Connect

srv = rust.server("51.161.219.251:28011")
print(srv.connect_command)

Right now

srv.summary()
players now 4/50 # 8% full
7-day average 52 # peak 220
rank #327 # top 1% · #9 in OC
no wipes 'resets' # 7 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
010020030040019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 1% of all ranked servers, top 4% in OC. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 22:01 UTC20h ago NaN NaN NaN 1
1 Sun 25 Oct, 22:01 UTC1d ago NaN NaN NaN 4
2 Sat 24 Oct, 22:01 UTC2d ago NaN NaN NaN 9
3 Fri 23 Oct, 22:01 UTC3d ago NaN NaN NaN 4
4 Thu 22 Oct, 22:01 UTC4d ago NaN NaN NaN 8
5 Wed 21 Oct, 22:01 UTC5d ago NaN NaN NaN 4
6 Tue 20 Oct, 22:01 UTC6d ago NaN NaN NaN 2
7 Mon 19 Oct, 22:01 UTC7d ago NaN NaN NaN 6
8 Sun 18 Oct, 22:01 UTC8d ago NaN NaN NaN 4
9 Sat 17 Oct, 22:01 UTC9d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

6000 · seed 1337
Custom map, no picture published
map
Custom Map
size
6000
seed
1337

Server

srv.info()
address
51.161.219.251:28010
region
OC
max players
50
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
au.hellis.gg
first seen
13 Sep 2026

Operator · hellis.gg

rust.servers(operator="hellis.gg").sort_values("players")

3 servers publish a hellis.gg hostname.

About this server · in its own words

print(srv.description)
Helli's Aimtrain Quick 1v1 Scenarios with different weapons, Facechecks, Speargun fights etc. https://hellis.gg/store https://discord.hellis.gg

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(1)
serverlike_thisplayers
0EU | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisEU · groups of 27+ · monthly · 1,256 on average2402/2400

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis rank?

Ranked #327 on seven-day player hours, AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is #9 in Oceania and in the top 1% of all ranked servers.

What population does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis carry?

The sample now reads 4 players for AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, out of 50 slots. Over the last seven days it averaged 52 players and peaked at 220. Peak hour in the last 48 hours: 03:00 UTC, mean 162 players.

Server facts

What does performance look like on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Averaged over 48 hours: 29 server fps, never under 6. Buildings, deployables and all else in the world took the count as high as 8,040 entities. The memory field tops out at 3,659 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. Joining needs the same protocol on your game; Steam handles the update.

How reliable is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and is it up?

The current sample puts AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis online. Count back 18 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis hosted?

The OC tag is what AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis uses to list itself in Oceania. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.161.219.251:28010 is its address.

Rules, settings, map

What rules and settings are recorded for AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

You will not find a gather rate in the string AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The group limit sits at the default of 8 players. Recorded as combat training, aim and PvP drills, loot provided. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis loaded?

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs a procedural map of size 6,000 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipe data

When does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis wipe, and on what schedule?

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.

Lists and tags

Where does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appear among Rust Data lists and filters?

The Rust Data lists that AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis fits are: Oceania Rust servers, Modded Rust servers and Rust aim training servers. Under these filters on the server list, it is listed: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 50+ on average.

Who operates AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The same operator most likely runs AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis and 2 other servers we track, as all publish a hellis.gg hostname.

How should you read the server tags on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The game's server browser reads these tags from AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^d (Combat training): Practise aim and PvP; the loot is provided; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The manual route: launch Rust, F1, then client.connect 51.161.219.251:28010. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/chQQmVKGCu is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^d
Combat training Practise aim and PvP; the loot is provided.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,841 players 11,876 servers online