Online NA 64.40.8.243:28015 checked 2h ago
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
Connect
srv = rust.server("64.40.8.243:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 12:00 UTC7h ago | NaN | NaN | NaN | 91 |
| 1 | Tue 27 Oct, 12:00 UTC1d ago | NaN | NaN | NaN | 94 |
| 2 | Mon 26 Oct, 12:01 UTC2d ago | NaN | NaN | NaN | 53 |
| 3 | Sun 25 Oct, 12:01 UTC3d ago | NaN | NaN | NaN | 73 |
| 4 | Sun 25 Oct, 11:03 UTC3d ago | NaN | NaN | NaN | 107 |
| 5 | Sat 24 Oct, 11:00 UTC4d ago | NaN | NaN | NaN | 126 |
| 6 | Fri 23 Oct, 11:00 UTC5d ago | NaN | NaN | NaN | 88 |
| 7 | Thu 22 Oct, 18:23 UTC6d ago | NaN | NaN | NaN | 218 |
| 8 | Thu 22 Oct, 18:11 UTC6d ago | NaN | NaN | NaN | 567 |
| 9 | Thu 22 Oct, 11:01 UTC6d ago | NaN | NaN | NaN | 81 |
| 10 | Thu 22 Oct, 08:30 UTC6d ago | NaN | NaN | NaN | 159 |
| 11 | Wed 21 Oct, 09:19 UTC7d ago | NaN | NaN | NaN | 25 |
| 12 | Tue 20 Oct, 22:41 UTC7d ago | NaN | NaN | NaN | 494 |
| 13 | Tue 20 Oct, 11:00 UTC8d ago | NaN | NaN | NaN | 66 |
| 14 | Mon 19 Oct, 11:01 UTC9d ago | NaN | NaN | NaN | 73 |
| 15 | Sun 18 Oct, 11:01 UTC10d ago | NaN | NaN | NaN | 160 |
| 16 | Sat 17 Oct, 11:01 UTC11d ago | NaN | NaN | NaN | 102 |
| 17 | Fri 16 Oct, 11:00 UTC12d ago | NaN | NaN | NaN | 78 |
| 18 | Thu 15 Oct, 11:01 UTC13d ago | NaN | NaN | NaN | 77 |
| 19 | Wed 14 Oct, 11:01 UTC14d ago | NaN | NaN | NaN | 113 |
display(srv.map, srv.info())
Operator · hellis.gg
rust.servers(operator="hellis.gg").sort_values("players")
| server | players | |
|---|---|---|
| 0 | AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis | 16/50 |
| 1 | EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis | 209/250 |
3 servers publish a hellis.gg hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(1)
| server | like_this | players | |
|---|---|---|---|
| 0 | EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis | EU · groups of 28+ · monthly · 1,280 on average | 2457/2500 |
Quick answers
From the figures on this page.
Population
What position does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis take in the server rankings?
Player hours over the last seven days: #8 for US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, #1 in North America, within the top 0.1% of the ranked set.
How full does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?
Current row: 228 players on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, against 275 slots. Over the last seven days it averaged 382 players and peaked at 1,099. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 800 players.
About the server
How smoothly does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?
The 48-hour average is 30 server fps, with a low of 30. The entity count peaked at 15,474, covering buildings, deployables and the rest of the world. The memory field tops out at 7,855 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?
Rust network protocol 2635 and build 168909 on Linux is what US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and is it up?
The current sample puts US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis online. The uptime it reports puts the last restart about 4 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run from?
In North America, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.40.8.243:28015 is its address.
Map and rules
Which rules apply on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and what settings?
No gather rate appears in the name: US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The group limit sits at the default of 8 players. combat training is the game mode here, and loot handed out for aim and PvP practice. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis loaded?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs a procedural map of size 6,000 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.
Wipe schedule
When does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis wipe, and how often?
A new world arrives every few hours on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, so no wipe schedule is kept and those resets do not count as wipes.
Lists and tags
Which Rust Data filters and lists contain US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
The Rust Data lists that US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis fits are: Modded Rust servers, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.
Who is behind US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
A hellis.gg hostname is published by US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis and by 2 other servers we track, which suggests the same operator runs them.
How should you read the server tags on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
The game's server browser reads these tags from US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: gmrust (Game mode): Survival play, standard Rust; mp275 (Max players): The server lists 275 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^d (Combat training): Practise aim and PvP; the loot is provided; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
In Rust, F1 opens the console: type client.connect 64.40.8.243:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/chQQmVKGCu.
