Rust Data

rustdata.spaceservers64.40.8.243:27017.ipynb

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Online NA 64.40.8.243:28015 checked 2h ago

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis

moddedcarbon

Connect

srv = rust.server("64.40.8.243:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 228/275 # 83% full
7-day average 382 # peak 1,099
rank #8 # top 0.1% · #1 in NA
no wipes 'resets' # 11 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
02505007501k20:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
1510152020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 12:00 UTC7h ago NaN NaN NaN 91
1 Tue 27 Oct, 12:00 UTC1d ago NaN NaN NaN 94
2 Mon 26 Oct, 12:01 UTC2d ago NaN NaN NaN 53
3 Sun 25 Oct, 12:01 UTC3d ago NaN NaN NaN 73
4 Sun 25 Oct, 11:03 UTC3d ago NaN NaN NaN 107
5 Sat 24 Oct, 11:00 UTC4d ago NaN NaN NaN 126
6 Fri 23 Oct, 11:00 UTC5d ago NaN NaN NaN 88
7 Thu 22 Oct, 18:23 UTC6d ago NaN NaN NaN 218
8 Thu 22 Oct, 18:11 UTC6d ago NaN NaN NaN 567
9 Thu 22 Oct, 11:01 UTC6d ago NaN NaN NaN 81
display(srv.map, srv.info())

Map

6000 · seed 1337
Map of US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
map
Custom Map
size
6000
seed
1337

Server

srv.info()
address
64.40.8.243:28015
region
NA
max players
275
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
us.hellis.gg
first seen
13 Sep 2026

Operator · hellis.gg

rust.servers(operator="hellis.gg").sort_values("players")

3 servers publish a hellis.gg hostname.

About this server · in its own words

print(srv.description)
Helli's Aimtrain Quick 1v1 Scenarios with different weapons, Facechecks, Speargun fights etc. https://hellis.gg/store https://discord.hellis.gg

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(1)
serverlike_thisplayers
0EU | Helli's Aimtrain | Facechecks/1v1/Ranked/HellisEU · groups of 28+ · monthly · 1,280 on average2457/2500

Quick answers

From the figures on this page.

Population

What position does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis take in the server rankings?

Player hours over the last seven days: #8 for US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, #1 in North America, within the top 0.1% of the ranked set.

How full does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?

Current row: 228 players on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, against 275 slots. Over the last seven days it averaged 382 players and peaked at 1,099. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 800 players.

About the server

How smoothly does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?

The 48-hour average is 30 server fps, with a low of 30. The entity count peaked at 15,474, covering buildings, deployables and the rest of the world. The memory field tops out at 7,855 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?

Rust network protocol 2635 and build 168909 on Linux is what US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and is it up?

The current sample puts US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis online. The uptime it reports puts the last restart about 4 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run from?

In North America, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.40.8.243:28015 is its address.

Map and rules

Which rules apply on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, and what settings?

No gather rate appears in the name: US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The group limit sits at the default of 8 players. combat training is the game mode here, and loot handed out for aim and PvP practice. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis loaded?

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs a procedural map of size 6,000 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipe schedule

When does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis wipe, and how often?

A new world arrives every few hours on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, so no wipe schedule is kept and those resets do not count as wipes.

Lists and tags

Which Rust Data filters and lists contain US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The Rust Data lists that US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis fits are: Modded Rust servers, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.

Who is behind US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

A hellis.gg hostname is published by US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis and by 2 other servers we track, which suggests the same operator runs them.

How should you read the server tags on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The game's server browser reads these tags from US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: gmrust (Game mode): Survival play, standard Rust; mp275 (Max players): The server lists 275 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^d (Combat training): Practise aim and PvP; the loot is provided; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

In Rust, F1 opens the console: type client.connect 64.40.8.243:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/chQQmVKGCu.

Server tags · what each one means

srv.tags.decode()

Published as mp275,ptrak,$r?,v2635,^z,^y,^d,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp275
Max players The server lists 275 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^d
Combat training Practise aim and PvP; the loot is provided.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online