Rust Data

rustdata.spaceservers51.178.187.59:28015.ipynb

Run all rust-data · live

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Online 51.178.187.59:28080 checked 13m ago

PUCA |HUN| OFFICIAL

moddedoxide

Connect

srv = rust.server("51.178.187.59:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 13 # peak 46
rank #1,221 # top 5%
last wipe 2d ago # no schedule published
next wipe 7d 16h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
02040608003:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · a steady gap

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe · high confidence

usual gap10.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak35players, last three wipes
crowd held67%else halves by day 1

Coming wipes

inatkind
07d 16hThu 5 Nov, 19:00 UTCFW force wipe
117d 20hSun 15 Nov, 23:37 UTCwipe
228d 3hThu 26 Nov, 06:35 UTCwipe
335d 16hThu 3 Dec, 19:00 UTCFW force wipe
438d 10hSun 6 Dec, 13:32 UTCwipe

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctMon 5 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 33 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 09:43 UTC2d ago 46 NaN running 8
1 Wed 14 Oct, 17:43 UTC14d ago 50+9 queue held half 11.7 days 37
2 Mon 5 Oct, 17:35 UTC23d ago 10 held half 9 days 0
3 Fri 25 Sep, 10:38 UTC33d ago 2 halved by day 1 10.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1862422565
Map of PUCA |HUN| OFFICIAL
map
Procedural Map
size
3500
seed
1862422565
Open on RustMaps

Server

srv.info()
address
51.178.187.59:28080
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 09:43 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average28/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average33/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population data

How does PUCA |HUN| OFFICIAL compare in the rankings?

Rank #1,221 on seven-day player hours for PUCA |HUN| OFFICIAL, within the top 5% of all ranked servers.

What population does PUCA |HUN| OFFICIAL carry?

Current row: 1 players on PUCA |HUN| OFFICIAL, against 100 slots. Over the last seven days it averaged 13 players and peaked at 46. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 42 players.

About the server

How well does PUCA |HUN| OFFICIAL perform?

Averaged over 48 hours: 107 server fps, never under 71. Entity numbers reached 88,815, and that includes buildings, deployables and the rest. A high of 2,896 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is PUCA |HUN| OFFICIAL on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by PUCA |HUN| OFFICIAL. The protocol has to match before you can join, and Steam does the updating.

Is PUCA |HUN| OFFICIAL up, and what does its uptime show?

The current sample puts PUCA |HUN| OFFICIAL online. A restart about 19 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 82 of 168, 49%. Its earliest recorded date in Rust Data is 24 September 2026.

Where does PUCA |HUN| OFFICIAL sit?

No region is published by PUCA |HUN| OFFICIAL. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.178.187.59:28080 is its address.

Settings and map

Which rules apply on PUCA |HUN| OFFICIAL, and what settings?

The name PUCA |HUN| OFFICIAL carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on PUCA |HUN| OFFICIAL?

PUCA |HUN| OFFICIAL runs a procedural map of size 3,500 with seed 1862422565, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does PUCA |HUN| OFFICIAL wipe?

About every 10.3 days is how often PUCA |HUN| OFFICIAL has wiped of late. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 2 days 17 hours ago.

What is wipe day on PUCA |HUN| OFFICIAL like?

The average peak over recent wipes is 35 players. Peak population on the latest wipe came 33 hours in. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. Otherwise the crowd fell below half by day 1.

Tags, lists

Where does PUCA |HUN| OFFICIAL appear among Rust Data lists and filters?

On Rust Data, PUCA |HUN| OFFICIAL appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Average players: 10+ on average.

How should you read the server tags on PUCA |HUN| OFFICIAL?

Read by the game's server browser, the tags PUCA |HUN| OFFICIAL publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into PUCA |HUN| OFFICIAL?

Enter client.connect 51.178.187.59:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,293 players 11,693 servers online