Online EU 51.195.61.23:28018 checked 6m ago
VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10
Connect
srv = rust.server("51.195.61.23:28019")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 29 October, 15:14 UTC, in 12m. # Every 3 weeks on Thursday at 15:14 UTC · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 12m | Thu 29 Oct, 15:14 UTC | wipe |
| 1 | 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 21d 0h | Thu 19 Nov, 15:14 UTC | wipe |
| 3 | 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 42d 0h | Thu 10 Dec, 15:14 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 15:14 UTC20d ago | 3 | NaN | running | 0 |
| 1 | Thu 17 Sep, 15:03 UTC41d ago | 2 | halved by day 3 | 21 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 7/200 |
| 1 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 9/200 |
| 2 | [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) | EU · groups of 16+ · biweekly · 4 on average | 2/50 |
| 3 | РЕЛАКС #2 Х2|Для новичков| No Limit | EU · groups of 10+ · biweekly · 3 on average | 2/200 |
| 4 | #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU | EU · groups of 10+ · biweekly · 3 on average | 2/300 |
| 5 | PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 | EU · groups of 8+ · biweekly · 2 on average | 4/80 |
Quick answers
From the figures on this page.
Population
How does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 compare in the rankings?
On seven-day player hours VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 is #14,838 overall and #2,500 in Europe, inside the top 67% of all ranked servers.
How full does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 run?
Current row: 0 players on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10, against 300 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How well does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 perform?
The 48-hour average is 30 server fps, with a low of 30. Entity numbers reached 67,250, and that includes buildings, deployables and the rest. Memory peaked at 2,648 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10. The protocol has to match before you can join, and Steam does the updating.
How reliable is VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10, and is it online now?
VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 reports itself online at the current refresh. The uptime it reports puts the last restart about 9 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 hosted?
In Europe, VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.195.61.23:28018.
Map and rules
Which rules apply on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10, and what settings?
The name carries the figure: VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 runs 1x gather. Group size tops out at 16 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
What is the map on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10?
Size 4,000, seed 1337: the procedural map on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.
Wipes and dates
When does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 wipe, and how often?
The wipe rhythm for VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 is every 3 weeks on Thursday at 15:14 UTC. The schedule puts the next wipe on Thursday 29 October at 15:14 UTC. The world it runs now was generated 20 days 23 hours ago. The tags list a two-weekly wipe cycle.
What is wipe day on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 like?
Recent wipes averaged 2 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 3.
Tags, lists
Where does VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 appear among Rust Data lists and filters?
On Rust Data, VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 appears in these lists: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x.
Which meanings do the tags on VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 hold?
These tags are published by VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp300 (Max players): Slot count: 300; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into VANILLA | PIXEL RUST | BIWEEKLY | X1 | EU | UA | WIPE 08.10?
In Rust, F1 opens the console: type client.connect 51.195.61.23:28018. Launch Rust on this page does the same by opening the game through Steam and connecting. https://pixelrust.online/index.html is the website recorded for it.