Online EU 51.195.88.143:20610 checked 10m ago
Vanilla Server
Connect
srv = rust.server("51.195.88.143:20611")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 10d 16h | Mon 9 Nov, 14:23 UTC | wipe |
| 2 | 24d 16h | Mon 23 Nov, 14:23 UTC | wipe |
| 3 | 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 38d 16h | Mon 7 Dec, 14:23 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 14:23 UTC3d ago | 2 | NaN | running | 0 |
| 1 | Thu 15 Oct, 12:54 UTC14d ago | 2 | held half | 11.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 370013223
- map
- Procedural Map
- size
- 3500
- seed
- 370013223
Server
srv.info()- address
- 51.195.88.143:20610
- region
- EU
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 26 Oct 2026, 14:23 UTC
- hostname
- –
- first seen
- 5 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 2/200 |
| 1 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 9 on average | 4/200 |
| 2 | [ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026) | EU · groups of 16+ · biweekly · 4 on average | 13/50 |
| 3 | РЕЛАКС #2 Х2|Для новичков| No Limit | EU · groups of 10+ · biweekly · 3 on average | 7/200 |
| 4 | #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU | EU · groups of 10+ · biweekly · 3 on average | 3/300 |
| 5 | PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 | EU · groups of 8+ · biweekly · 2 on average | 3/80 |
Quick answers
From the figures on this page.
Population data
How does Vanilla Server compare in the rankings?
Player hours over the last seven days: #3,699 for Vanilla Server, #1,367 in Europe, within the top 17% of the ranked set.
How many players does Vanilla Server hold at once?
Vanilla Server reports 0 players at this refresh, with 200 slots configured. Over the last seven days it averaged 1 players and peaked at 5. Peak hour in the last 48 hours: 16:00 UTC, mean 1 players.
About the server
What does performance look like on Vanilla Server?
Averaged over 48 hours: 45 server fps, never under 39. The entity count peaked at 59,396, covering buildings, deployables and the rest of the world. Memory peaked at 2,751 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Vanilla Server on?
Rust network protocol 2635 and build 168909 on Linux is what Vanilla Server runs. The protocol has to match before you can join, and Steam does the updating.
Is Vanilla Server up, and what does its uptime show?
The current sample puts Vanilla Server online. The uptime it reports puts the last restart about 10 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 5 October 2026.
Where does Vanilla Server sit?
In Europe, Vanilla Server lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.195.88.143:20610.
Map and rules
Which settings and rules does Vanilla Server run?
No gather rate appears in the name: Vanilla Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has Vanilla Server selected?
Vanilla Server runs a procedural map of size 3,500 with seed 370013223, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Vanilla Server wipe, and on what schedule?
Too few wipes are on record for Vanilla Server to confirm its schedule, so the tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 3 days 7 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.
On Vanilla Server, what happens on wipe day?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 26 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags, lists
Where does Vanilla Server appear among Rust Data lists and filters?
On Rust Data, Vanilla Server appears in these lists: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
How should you read the server tags on Vanilla Server?
The game's server browser reads these tags from Vanilla Server: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Vanilla Server?
Enter client.connect 51.195.88.143:20610 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.