Rust Data

rustdata.spaceservers51.210.116.139:28017.ipynb

Run all rust-data · live

‹ All servers

Online 51.210.116.139:28015 checked 11m ago

DeBuilders

moddedcarbon

Connect

srv = rust.server("51.210.116.139:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak 1
rank #12,930 # top 58%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 14:32 UTC22d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1800 · seed 1337
Map of DeBuilders
map
Custom Map
size
1800
seed
1337

Server

srv.info()
address
51.210.116.139:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 14:32 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average150/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average93/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average216/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average344/350

Quick answers

From the figures on this page.

Population data

How does DeBuilders compare in the rankings?

Rank #12,930 on seven-day player hours for DeBuilders, within the top 58% of all ranked servers.

What population does DeBuilders carry?

DeBuilders reports 0 players at this refresh, with 30 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How well does DeBuilders perform?

Server fps over the last 48 hours averages 118; the floor is 118. Buildings, deployables and all else in the world took the count as high as 7,899 entities. The memory field tops out at 1,226 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is DeBuilders on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by DeBuilders. The protocol has to match before you can join, and Steam does the updating.

How reliable is DeBuilders, and is it online now?

DeBuilders reports itself online at the current refresh. A restart about 3 days 6 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does DeBuilders run from?

For DeBuilders, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.210.116.139:28015.

Map and rules

What rules and settings are recorded for DeBuilders?

You will not find a gather rate in the string DeBuilders. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has DeBuilders loaded?

The game generates the map on DeBuilders: procedural, size 1,800, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipes and dates

When does DeBuilders wipe, and how often?

The record for DeBuilders holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 22 days 3 hours ago, and that is the one in play.

On DeBuilders, what happens on wipe day?

The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain DeBuilders?

The Rust Data lists that DeBuilders fits are: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on DeBuilders hold?

These tags are published by DeBuilders and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join DeBuilders?

In Rust, F1 opens the console: type client.connect 51.210.116.139:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://www.youtube.com/@darvels?cbrd=1&ucbcb=1.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players The server lists 30 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,404 players 11,908 servers online