Rust Data

rustdata.spaceservers51.210.222.116:28217.ipynb

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Online 51.210.222.116:28215 checked 12m ago

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos

vanillamoddedcarbonpve

Connect

srv = rust.server("51.210.222.116:28217")
print(srv.connect_command)

Right now

srv.summary()
players now 9/50 # 18% full
7-day average 4 # peak 12
rank #1,583 # top 7%
last wipe 14d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 29 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 13:57 UTC14d ago 15 NaN running 4
1 Thu 1 Oct, 17:53 UTC FW28d ago 5 held half 13.8 days 0
2 Tue 29 Sep, 17:20 UTC30d ago 2 held half 2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of [ESP] RUSTANOOBS PVE  | Skill Tree | Zombies | Eventos
map
ESP RUSTANOOBS PVE
size
4500
seed
1337

Server

srv.info()
address
51.210.222.116:28215
region
–
max players
50
group limit
20 max
wipe schedule
–
last wipe
15 Oct 2026, 13:57 UTC
hostname
–
first seen
28 Sep 2026

About this server · in its own words

print(srv.description)
[ESPAÑOL] [ESP RUSTANOOBS PVE - MUCHO MÁS QUE UN PVE] - Servidor español PVE con mapa procedural 4000 y contenido nuevo cada wipe - Juega tranquilo: casi todo el wipe es PVE, nadie puede matarte ni raidearte - ¿Te va la acción? PVP el 2º fin de semana, PURGA FINAL con raids, Cargo PvP, monumentos PvP cada hora y arenas - 2 DÍAS DE VIP GRATIS al vincular Steam + Discord en noobland.es [PVP Y RAID] - 2ª semana del wipe: sábado y domingo de 12:00 a 00:00 PVP SIN RAID (las bases están protegidas) - PURGA FINAL: las 48 h antes del wipe, PVP + RAIDS 24 h en todo el mapa, también a bases VIP - El resto del tiempo PVE automático. Míralo todo en el juego con /purga [+20 EVENTOS CON PREMIOS] - Eventos cada poco con XP, puntos de habilidad y dinero para los mejores - Barriles, cacería, carga especial, búsqueda del tesoro, rey de la colina y más - Convoy, tren blindado, Airfield, Ferry Terminal, gasolinera y cúpula - Avión de carga estrellado, defensa de casas y eventos aéreos - Raidable Bases PVE por dificultades: de fácil a pesadilla - Señales de helicóptero: llama a tu propio heli pagando con chatarra [BOSSES, NPCS Y ZOMBIES] - Bosses por el mapa: Jason, Michael Myers, Frankenstein, Oni y más - Monumentos extra por el mapa con NPCs y botín - Hordas de zombies, zombies al picar y al matar científicos [GRANJA, COCINA Y FABRICACIÓN] - Granja de animales: consigue crías al cazar y críalas en tu base - Cocina con recetas, ingredientes y comidas que dan mejoras - Compost y abono premium para tus cultivos - Panel /craft: vehículos, reciclador, cantera, ta

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average181/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average317/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 108 on average68/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average40/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 55 on average41/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average82/100

Quick answers

From the figures on this page.

Population data

What position does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos take in the server rankings?

Player hours over seven days put [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos at #1,583, in the top 7% of the ranked set.

How full does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run?

Current row: 9 players on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, against 50 slots. Over the last seven days it averaged 4 players and peaked at 12. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 11 players.

About the server

What does performance look like on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

The 48-hour average is 30 server fps, with a low of 24. Entity numbers reached 179,764, and that includes buildings, deployables and the rest. Memory peaked at 6,768 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. Joining needs the same protocol on your game; Steam handles the update.

Is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos up, and what does its uptime show?

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos reports itself online at the current refresh. Count back 9 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 28 September 2026.

Which location does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run from?

For [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.210.222.116:28215 is its address.

Map and rules

Which rules apply on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, and what settings?

The name [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos carries no gather rate. 20 players is the maximum per group. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

What is the map on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Size 4,500, seed 1337: the procedural map on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: ESP RUSTANOOBS PVE.

Wipe data

When does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos wipe, and on what schedule?

Irregular wipe times on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 14 days 4 hours ago, and that is the one in play.

On [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, what happens on wipe day?

The average peak over recent wipes is 7 players. Peak population on the latest wipe came 3 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags, lists

Where does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos appear among Rust Data lists and filters?

The Rust Data lists that [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos fits are: Modded Rust servers, Rust PvE servers, Rust servers for beginners and Rust servers named for the undead. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos hold?

The game's server browser reads these tags from [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts20 (Group limit): Team size tops out at 20; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

The manual route: launch Rust, F1, then client.connect 51.210.222.116:28215. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/G77FHayXCR.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^v,gmvanilla,cs168909,ts20

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server lists 50 slots.
ts20
Group limit Team size tops out at 20.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,471 players 11,898 servers online