Online 51.210.222.116:28215 checked 12m ago
[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos
Connect
srv = rust.server("51.210.222.116:28217")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 13:57 UTC14d ago | 15 | NaN | running | 4 |
| 1 | Thu 1 Oct, 17:53 UTC FW28d ago | 5 | held half | 13.8 days | 0 |
| 2 | Tue 29 Sep, 17:20 UTC30d ago | 2 | held half | 2 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 181/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 244 on average | 317/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 108 on average | 68/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 40/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 55 on average | 41/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 82/100 |
Quick answers
From the figures on this page.
Population data
What position does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos take in the server rankings?
Player hours over seven days put [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos at #1,583, in the top 7% of the ranked set.
How full does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run?
Current row: 9 players on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, against 50 slots. Over the last seven days it averaged 4 players and peaked at 12. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 11 players.
About the server
What does performance look like on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?
The 48-hour average is 30 server fps, with a low of 24. Entity numbers reached 179,764, and that includes buildings, deployables and the rest. Memory peaked at 6,768 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. Joining needs the same protocol on your game; Steam handles the update.
Is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos up, and what does its uptime show?
[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos reports itself online at the current refresh. Count back 9 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 28 September 2026.
Which location does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run from?
For [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.210.222.116:28215 is its address.
Map and rules
Which rules apply on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, and what settings?
The name [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos carries no gather rate. 20 players is the maximum per group. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
What is the map on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?
Size 4,500, seed 1337: the procedural map on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: ESP RUSTANOOBS PVE.
Wipe data
When does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos wipe, and on what schedule?
Irregular wipe times on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 14 days 4 hours ago, and that is the one in play.
On [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, what happens on wipe day?
The average peak over recent wipes is 7 players. Peak population on the latest wipe came 3 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags, lists
Where does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos appear among Rust Data lists and filters?
The Rust Data lists that [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos fits are: Modded Rust servers, Rust PvE servers, Rust servers for beginners and Rust servers named for the undead. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos hold?
The game's server browser reads these tags from [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts20 (Group limit): Team size tops out at 20; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?
The manual route: launch Rust, F1, then client.connect 51.210.222.116:28215. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/G77FHayXCR.
