Rust Data

rustdata.spaceservers51.210.79.102:21775.ipynb

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Online 51.210.79.102:22554 checked 9m ago

VeryGames.com Rust Server

moddedoxidepve

Connect

srv = rust.server("51.210.79.102:21775")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #11,371 # top 51%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75109:0018:0003:0011:0021:0006:00Wiped Tue 27 Oct, 15:34 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
01020304009:0018:0003:0011:0021:0006:00Wiped Tue 27 Oct, 15:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 15:34 UTC1d ago NaN NaN running 0
1 Mon 26 Oct, 11:25 UTC2d ago 1 NaN 1.2 days 0
2 Sun 25 Oct, 13:30 UTC3d ago 1 NaN 0.9 days 0
3 Fri 23 Oct, 09:17 UTC5d ago 1 held half 2.2 days 0
4 Wed 21 Oct, 16:39 UTC7d ago 1 NaN 1.7 days 0
5 Mon 19 Oct, 16:32 UTC9d ago 1 halved by day 1 2 days 0
6 Sat 17 Oct, 12:14 UTC11d ago 1 halved by day 1 2.2 days 0
7 Sun 11 Oct, 09:18 UTC17d ago 1 halved by day 1 6.1 days 0
8 Fri 9 Oct, 21:31 UTC19d ago 1 NaN 1.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of VeryGames.com Rust Server
map
Custom Map
size
4000
seed
1337

Server

srv.info()
address
51.210.79.102:22554
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 15:34 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average146/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average122/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average52/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average61/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average24/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average29/100

Quick answers

From the figures on this page.

Population data

What position does VeryGames.com Rust Server take in the server rankings?

Over the last seven days VeryGames.com Rust Server sits at #11,371 on player hours, in the top 51% of ranked servers.

How many players does VeryGames.com Rust Server hold at once?

The sample now reads 0 players for VeryGames.com Rust Server, out of 1 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 0 players.

Server facts

How well does VeryGames.com Rust Server perform?

Server fps over the last 48 hours averages 30; the floor is 30. Buildings, deployables and all else in the world took the count as high as 91,600 entities. Memory peaked at 2,681 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on VeryGames.com Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what VeryGames.com Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

Is VeryGames.com Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for VeryGames.com Rust Server. A restart about 5 hours ago is what its reported uptime implies. Uptime of 84% across the last 7 full days: 141 hours of 168. Rust Data logged it first on 9 October 2026.

In which location is VeryGames.com Rust Server hosted?

No region is published by VeryGames.com Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.210.79.102:22554.

Rules, settings, map

What rules and settings are recorded for VeryGames.com Rust Server?

You will not find a gather rate in the string VeryGames.com Rust Server. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has VeryGames.com Rust Server selected?

VeryGames.com Rust Server runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipe schedule

When does VeryGames.com Rust Server wipe, and on what schedule?

Irregular wipe times on VeryGames.com Rust Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 40 hours ago.

On VeryGames.com Rust Server, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The drop under half arrived by day 1 in the other cases.

Lists and tags

Where does VeryGames.com Rust Server appear among Rust Data lists and filters?

These Rust Data lists include VeryGames.com Rust Server: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on VeryGames.com Rust Server hold?

These tags are published by VeryGames.com Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join VeryGames.com Rust Server?

The manual route: launch Rust, F1, then client.connect 51.210.79.102:22554. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,162 players 11,632 servers online