Online NA 51.222.10.172:28035 checked 12m ago
InfernalJustice PVE Hardcore Server
Connect
srv = rust.server("51.222.10.172:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 21:09 UTC FW28d ago | 7 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 0- map
- Procedural Map
- size
- 6000
- seed
- –
Server
srv.info()- address
- 51.222.10.172:28035
- region
- NA
- max players
- 75
- group limit
- teams off
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 21:09 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Terc's Ultra Hardcore PvE Paradise | Enjoy the agony! | NA · no group limit · monthly · 2 on average | 2/100 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 27/200 |
| 2 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 39 on average | 55/100 |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 30/200 |
| 4 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 26/100 |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 19/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does InfernalJustice PVE Hardcore Server rank?
Player hours over the last seven days: #4,717 for InfernalJustice PVE Hardcore Server, #805 in North America, within the top 21% of the ranked set.
How full does InfernalJustice PVE Hardcore Server run?
InfernalJustice PVE Hardcore Server reports 1 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 20:00 UTC, mean 3 players.
Server data
How well does InfernalJustice PVE Hardcore Server perform?
Averaged over 48 hours: 19 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 206,812 entities. Memory peaked at 7,068 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is InfernalJustice PVE Hardcore Server on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by InfernalJustice PVE Hardcore Server. Steam updates your game for you, but the protocol must match to join.
How reliable is InfernalJustice PVE Hardcore Server, and is it online now?
InfernalJustice PVE Hardcore Server reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 14 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
In which location is InfernalJustice PVE Hardcore Server hosted?
The NA tag is what InfernalJustice PVE Hardcore Server uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.222.10.172:28035 is its address.
Settings and map
What rules and settings are recorded for InfernalJustice PVE Hardcore Server?
The name InfernalJustice PVE Hardcore Server carries no gather rate. The field for group size is empty. hardcore is the game mode here, and The hardest mode Facepunch ships. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has InfernalJustice PVE Hardcore Server loaded?
A procedural map of size 6,000 runs on InfernalJustice PVE Hardcore Server, generated by the game.
Wipes and dates
On what schedule does InfernalJustice PVE Hardcore Server wipe?
A single wipe each month, the force wipe, is all InfernalJustice PVE Hardcore Server does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 28 days 9 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on InfernalJustice PVE Hardcore Server like?
The average peak over recent wipes is 7 players. The crowd on the latest wipe topped out 43 hours after it began.
Lists and tags
Where does InfernalJustice PVE Hardcore Server appear among Rust Data lists and filters?
On Rust Data, InfernalJustice PVE Hardcore Server appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
How should you read the server tags on InfernalJustice PVE Hardcore Server?
These tags are published by InfernalJustice PVE Hardcore Server and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp75 (Max players): Slot count: 75; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^h (Hardcore): Hardcore: the survival is harsher and the helpers fewer; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to InfernalJustice PVE Hardcore Server?
In Rust, F1 opens the console: type client.connect 51.222.10.172:28035. Launch Rust on this page does the same by opening the game through Steam and connecting.