Rust Data

rustdata.spaceservers51.222.25.244:28018.ipynb

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Online 51.222.25.244:28017 checked 9m ago

Lord Jesus Rust Server

moddedcarbon

Connect

srv = rust.server("51.222.25.244:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,269 # top 68%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap17.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSun 20 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 06:57 UTC5d ago 0 NaN running 0
1 Sun 20 Sep, 19:43 UTC39d ago 1 halved by day 1 33.5 days 1
2 Sun 20 Sep, 00:10 UTC39d ago 1 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1337
Map of Lord Jesus Rust Server
map
Custom Map
size
4250
seed
1337

Server

srv.info()
address
51.222.25.244:28017
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 06:57 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average78/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average131/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average42/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average135/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Quick answers

From the figures on this page.

Population

What position does Lord Jesus Rust Server take in the server rankings?

Player hours over seven days put Lord Jesus Rust Server at #15,269, in the top 68% of the ranked set.

How many players does Lord Jesus Rust Server hold at once?

Lord Jesus Rust Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Lord Jesus Rust Server?

The 48-hour average is 25 server fps, with a low of 14. The entity count peaked at 96,386, covering buildings, deployables and the rest of the world. Memory peaked at 3,951 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Lord Jesus Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what Lord Jesus Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Lord Jesus Rust Server, and is it online now?

Online is the state at the latest refresh for Lord Jesus Rust Server. The uptime it reports puts the last restart about 3 days 23 hours ago. Over the last 7 full days the hours up number 107 of 168, 64%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Lord Jesus Rust Server hosted?

For Lord Jesus Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.222.25.244:28017 is its address.

Settings and map

Which settings and rules does Lord Jesus Rust Server run?

No gather rate appears in the name: Lord Jesus Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Lord Jesus Rust Server selected?

Size 4,250, seed 1337: the procedural map on Lord Jesus Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipes and dates

On what schedule does Lord Jesus Rust Server wipe?

No next wipe can be predicted for Lord Jesus Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 5 days 13 hours ago.

What is wipe day on Lord Jesus Rust Server like?

Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 1 in the other cases.

Tags and filters

Which lists on Rust Data hold Lord Jesus Rust Server, and which filters?

On Rust Data, Lord Jesus Rust Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Lord Jesus Rust Server hold?

The game's server browser reads these tags from Lord Jesus Rust Server: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Lord Jesus Rust Server?

In Rust, F1 opens the console: type client.connect 51.222.25.244:28017. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,909 players 11,835 servers online