Offline 51.222.254.85:28015 checked 1d ago
MCDGG Rust (setting up)
Connect
srv = rust.server("51.222.254.85:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 51.222.254.85:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 02:39 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 176/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 118/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 79/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 40/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 246/700 |
Quick answers
From the figures on this page.
Population data
What position does MCDGG Rust (setting up) take in the server rankings?
Over the last seven days MCDGG Rust (setting up) sits at #15,335 on player hours, in the top 69% of ranked servers.
How many players does MCDGG Rust (setting up) hold at once?
The current row shows MCDGG Rust (setting up) offline; the last response was 38 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on MCDGG Rust (setting up)?
Version Rust network protocol 2634 and build 167781 on Linux is reported by MCDGG Rust (setting up). Joining needs the same protocol on your game; Steam handles the update.
Is MCDGG Rust (setting up) up, and what does its uptime show?
The latest sample has MCDGG Rust (setting up) offline, with a last sighting 38 hours ago. Uptime of 86% across the last 7 full days: 145 hours of 168. Rust Data logged it first on 14 October 2026.
In which location is MCDGG Rust (setting up) hosted?
No region is published by MCDGG Rust (setting up). Rust Data does not look up where the machine stands; it shows where a server says it is. 51.222.254.85:28015 is its address.
Rules, settings, map
Which settings and rules does MCDGG Rust (setting up) run?
You will not find a gather rate in the string MCDGG Rust (setting up). Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on MCDGG Rust (setting up)?
The game generates its map: procedural, on MCDGG Rust (setting up).
Wipe schedule
On what schedule does MCDGG Rust (setting up) wipe?
Too few wipes are on record for MCDGG Rust (setting up) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 15 days 12 hours ago.
Lists and tags
Which lists on Rust Data hold MCDGG Rust (setting up), and which filters?
The Rust Data lists that MCDGG Rust (setting up) fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on MCDGG Rust (setting up) hold?
The game's server browser reads these tags from MCDGG Rust (setting up): gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into MCDGG Rust (setting up)?
In Rust, F1 opens the console: type client.connect 51.222.254.85:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.