Offline 51.222.255.152:26960 checked 31d ago
jakeserver
Connect
srv = rust.server("51.222.255.152:26961")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 12345
- map
- Procedural Map
- size
- 3500
- seed
- 12345
Server
srv.info()- address
- 51.222.255.152:26960
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Sep 2026, 01:20 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 21/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 36/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 182/215 |
Quick answers
From the figures on this page.
Population data
How does jakeserver compare in the rankings?
Rank #16,938 on seven-day player hours for jakeserver, within the top 71% of all ranked servers.
How full does jakeserver run?
The current row shows jakeserver offline; the last response was 31 days 6 hours ago.
Server data
What is the Rust version on jakeserver?
Version Rust network protocol 2633 and build 163794 on Linux is reported by jakeserver. The protocol has to match before you can join, and Steam does the updating.
Is jakeserver up, and what does its uptime show?
jakeserver is offline at this refresh; the last response came 31 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
In which location is jakeserver hosted?
No region is published by jakeserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.222.255.152:26960 is its address.
Settings and map
What rules and settings are recorded for jakeserver?
No gather rate appears in the name: jakeserver. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. The VAC field reads off.
Which map has jakeserver loaded?
The game generates the map on jakeserver: procedural, size 3,500, seed 12345. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does jakeserver wipe, and on what schedule?
Too few wipes are on record for jakeserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 48 days 23 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain jakeserver?
On Rust Data, jakeserver appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on jakeserver?
The game's server browser reads these tags from jakeserver: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into jakeserver?
Enter client.connect 51.222.255.152:26960 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.