Rust Data

rustdata.spaceservers51.222.255.62:28025.ipynb

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Offline 51.222.255.62:28024 checked 27d ago

CSRust.gg | CSR Dev Server

moddedoxide

Connect

srv = rust.server("51.222.255.62:28025")
print(srv.connect_command)

Right now

srv.summary()
players now 0/300 # 0% full
7-day average 0 # peak –
rank #16,084 # top 69%
last wipe 29d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 29 Sep, 21:01 UTC29d ago 0 NaN running 0
1 Sun 27 Sep, 20:54 UTC31d ago 0 NaN 2 days 0
2 Fri 25 Sep, 20:48 UTC33d ago 0 NaN 2 days 0
3 Wed 23 Sep, 20:42 UTC35d ago 3 halved by day 1 2 days 0
4 Mon 21 Sep, 20:28 UTC37d ago 9 held half 2 days 0
5 Sat 19 Sep, 20:22 UTC39d ago 0 NaN 2 days 0
6 Thu 17 Sep, 20:16 UTC41d ago 1 held half 2 days 0
7 Tue 15 Sep, 20:09 UTC43d ago 0 NaN 2 days 0
8 Sun 13 Sep, 20:03 UTC45d ago 0 NaN 2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 1337
Map of CSRust.gg | CSR Dev Server
map
Dust2|Mirage|Inferno
size
2000
seed
1337

Server

srv.info()
address
51.222.255.62:28024
region
–
max players
300
group limit
5 max
wipe schedule
–
last wipe
29 Sep 2026, 21:01 UTC
hostname
na.csrust.gg
first seen
13 Sep 2026

Operator · csrust.gg

rust.servers(operator="csrust.gg").sort_values("players")

2 servers publish a csrust.gg hostname.

About this server · in its own words

print(srv.description)
CSRust development server. Not the live server - expect breakage, restarts, and wipes at any time. Play at csrust.gg instead.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, BEU · groups of 5 · 5 on average36/120
1RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+groups of 5 · weekly · 3 on average2/128
2RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 725 on average1403/2000
3R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 219 on average503/550
4RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average159/400
5BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯEU · groups of 5 · 1e+06x · weekly · 76 on average112/200

Quick answers

From the figures on this page.

Population

What position does CSRust.gg | CSR Dev Server take in the server rankings?

Over the last seven days CSRust.gg | CSR Dev Server sits at #16,084 on player hours, in the top 69% of ranked servers.

What population does CSRust.gg | CSR Dev Server carry?

Offline now for CSRust.gg | CSR Dev Server, with the last sample 27 days 19 hours ago.

About the server

What Rust version does CSRust.gg | CSR Dev Server run?

Rust network protocol 2633 and build 162929 on Windows is what CSRust.gg | CSR Dev Server runs. Steam updates your game for you, but the protocol must match to join.

Is CSRust.gg | CSR Dev Server up, and what does its uptime show?

CSRust.gg | CSR Dev Server is offline at this refresh; the last response came 27 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

In which location is CSRust.gg | CSR Dev Server hosted?

For CSRust.gg | CSR Dev Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 51.222.255.62:28024.

Settings and map

Which rules apply on CSRust.gg | CSR Dev Server, and what settings?

The name CSRust.gg | CSR Dev Server carries no gather rate. The cap on a group is 5 players. minigames & battle royale is the game mode here, and parkour, Bedwars, battle royale, arenas. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has CSRust.gg | CSR Dev Server selected?

CSRust.gg | CSR Dev Server runs a procedural map of size 2,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Dust2|Mirage|Inferno.

Wipe schedule

On what schedule does CSRust.gg | CSR Dev Server wipe?

Irregular wipe times on CSRust.gg | CSR Dev Server leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 29 days 17 hours ago, and that is the one in play.

On CSRust.gg | CSR Dev Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Which lists on Rust Data hold CSRust.gg | CSR Dev Server, and which filters?

These Rust Data lists include CSRust.gg | CSR Dev Server: Modded Rust servers and Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Who is behind CSRust.gg | CSR Dev Server?

CSRust.gg | CSR Dev Server and 1 other server we track both publish a csrust.gg hostname, so the same operator most likely runs them.

How should you read the server tags on CSRust.gg | CSR Dev Server?

These tags are published by CSRust.gg | CSR Dev Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): The server lists 300 slots; ts5 (Group limit): No team may exceed 5; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): Build number: 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^i (Battlefield): High rates and kits, for fast PvP; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join CSRust.gg | CSR Dev Server?

Enter client.connect 51.222.255.62:28024 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp300,ptrak,$r?,v2633,^e,^i,gmrust,cs162929,ts5,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp300
Max players The server lists 300 slots.
ts5
Group limit No team may exceed 5.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs162929
Build Build number: 162929.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Gameplay

^e
Minigames Runs minigames such as arenas, Bedwars and parkour.
^i
Battlefield High rates and kits, for fast PvP.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,694 players 11,824 servers online