Rust Data

rustdata.spaceservers51.38.155.195:22042.ipynb

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Offline 51.38.155.195:22041 checked 27d ago

A Shockbyte Rust Server

moddedoxide

Connect

srv = rust.server("51.38.155.195:22042")
print(srv.connect_command)

Right now

srv.summary()
players now 0/25 # 0% full
7-day average 0 # peak –
rank #15,923 # top 69%
last wipe 42d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 16 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 16 Sep, 16:49 UTC43d ago 1 NaN running 0
1 Sun 13 Sep, 18:31 UTC46d ago 1 halved by day 1 2.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 0
Custom map, no picture published
map
Custom Map
size
6000
seed
–

Server

srv.info()
address
51.38.155.195:22041
region
–
max players
25
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 22:01 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average108/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average160/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average66/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average187/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349/350

Quick answers

From the figures on this page.

Player counts

What position does A Shockbyte Rust Server take in the server rankings?

Player hours over seven days put A Shockbyte Rust Server at #15,923, in the top 69% of the ranked set.

How many players does A Shockbyte Rust Server hold at once?

Offline now for A Shockbyte Rust Server, with the last sample 27 days 14 hours ago.

Server data

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server is offline at this refresh; the last response came 27 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is A Shockbyte Rust Server hosted?

For A Shockbyte Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.38.155.195:22041.

Map and rules

Which rules apply on A Shockbyte Rust Server, and what settings?

The name A Shockbyte Rust Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on A Shockbyte Rust Server?

Size 6,000, procedural: the game generates it on A Shockbyte Rust Server. Custom Map is what the map name field says.

Wipe data

When does A Shockbyte Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of A Shockbyte Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 42 days 21 hours ago, and that is the one in play.

On A Shockbyte Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Lists and tags

Which Rust Data filters and lists contain A Shockbyte Rust Server?

These Rust Data lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival in its standard form; mp25 (Max players): The server lists 25 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join A Shockbyte Rust Server?

In Rust, F1 opens the console: type client.connect 51.38.155.195:22041. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp25,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp25
Max players The server lists 25 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,004 players 11,863 servers online