Rust Data

rustdata.spaceservers51.38.155.213:27720.ipynb

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Offline 51.38.155.213:27719 checked 37d ago

A Shockbyte x Discord Production Rust Server

moddedoxide

Connect

srv = rust.server("51.38.155.213:27720")
print(srv.connect_command)

Right now

srv.summary()
players now 1/40 # 2% full
7-day average 0 # peak –
rank #15,503 # top 67%
last wipe 37d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Mon 21 SepMon 21 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 21 Sep, 21:46 UTC37d ago 2 NaN running 2
1 Mon 21 Sep, 11:20 UTC38d ago 5 NaN 0.4 days 1
2 Sun 20 Sep, 21:33 UTC38d ago 5 NaN 0.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 4444444
Map of A Shockbyte x Discord Production Rust Server
map
Procedural Map
size
2500
seed
4444444
Open on RustMaps

Server

srv.info()
address
51.38.155.213:27719
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
21 Sep 2026, 21:46 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average114/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average72/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average215/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Population

What position does A Shockbyte x Discord Production Rust Server take in the server rankings?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,503, in the top 67% of the ranked set.

How full does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server returns no live count at this refresh, having last been seen 37 days 2 hours ago.

About the server

What Rust version does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2633 and build 164530 on Linux is what A Shockbyte x Discord Production Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is A Shockbyte x Discord Production Rust Server, and is it up?

The latest sample has A Shockbyte x Discord Production Rust Server offline, with a last sighting 37 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 20 September 2026.

Which location does A Shockbyte x Discord Production Rust Server run from?

For A Shockbyte x Discord Production Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 51.38.155.213:27719 is its address.

Settings and map

Which settings and rules does A Shockbyte x Discord Production Rust Server run?

You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has A Shockbyte x Discord Production Rust Server selected?

The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 2,500, seed 4444444. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 37 days 21 hours ago.

What is wipe day on A Shockbyte x Discord Production Rust Server like?

The average peak over recent wipes is 4 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which lists on Rust Data hold A Shockbyte x Discord Production Rust Server, and which filters?

The Rust Data lists that A Shockbyte x Discord Production Rust Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.213:27719 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,409 players 11,892 servers online