Rust Data

rustdata.spaceservers51.38.155.226:25011.ipynb

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Offline 51.38.155.226:25010 checked 13d ago

dsc.gg/exod -- test server

moddedoxide

Connect

srv = rust.server("51.38.155.226:25011")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1337 # 0% full
7-day average 0 # peak –
rank #15,116 # top 70%
last wipe 13d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
51.38.155.226:25010
region
–
max players
1337
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 19:04 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average82/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average131/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average40/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average115/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average134/200

Quick answers

From the figures on this page.

Player counts

How does dsc.gg/exod -- test server compare in the rankings?

Rank #15,116 on seven-day player hours for dsc.gg/exod -- test server, within the top 70% of all ranked servers.

How many players does dsc.gg/exod -- test server hold at once?

The current row shows dsc.gg/exod -- test server offline; the last response was 13 days 15 hours ago.

About the server

What is the Rust version on dsc.gg/exod -- test server?

The build is Rust network protocol 2634 and build 167781 on Linux, run by dsc.gg/exod -- test server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is dsc.gg/exod -- test server, and is it online now?

dsc.gg/exod -- test server is offline at this refresh; the last response came 13 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 October 2026.

Which location does dsc.gg/exod -- test server run from?

There is no region published for dsc.gg/exod -- test server. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.38.155.226:25010 is its address.

Map and rules

Which settings and rules does dsc.gg/exod -- test server run?

No gather rate appears in the name: dsc.gg/exod -- test server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has dsc.gg/exod -- test server selected?

The game generates its map: procedural, on dsc.gg/exod -- test server.

Wipe schedule

When does dsc.gg/exod -- test server wipe, and on what schedule?

The record for dsc.gg/exod -- test server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 15 hours ago.

Tags, lists

Where does dsc.gg/exod -- test server appear among Rust Data lists and filters?

The Rust Data lists that dsc.gg/exod -- test server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on dsc.gg/exod -- test server?

These tags are published by dsc.gg/exod -- test server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1337 (Max players): 1,337 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to dsc.gg/exod -- test server?

The manual route: launch Rust, F1, then client.connect 51.38.155.226:25010. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1337,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1337
Max players 1,337 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,782 players 11,683 servers online