Offline 51.7.191.1:28015 checked 9h ago
Rust Server 1
Connect
srv = rust.server("51.7.191.1:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 09:45 UTC1d ago | NaN | NaN | running | 1 |
| 1 | Tue 6 Oct, 12:05 UTC22d ago | 1 | held half | 20.9 days | 1 |
| 2 | Tue 22 Sep, 13:38 UTC36d ago | 1 | NaN | 13.9 days | 1 |
| 3 | Mon 21 Sep, 15:32 UTC37d ago | 1 | NaN | 0.9 days | 0 |
| 4 | Mon 14 Sep, 14:18 UTC44d ago | 1 | held half | 7.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 12345
- map
- Procedural Map
- size
- 3000
- seed
- 12345
Server
srv.info()- address
- 51.7.191.1:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 10:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 27/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 28/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population
What position does Rust Server 1 take in the server rankings?
Over the last seven days Rust Server 1 sits at #7,500 on player hours, in the top 34% of ranked servers.
What population does Rust Server 1 carry?
The current row shows Rust Server 1 offline; the last response was 9 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 09:00 UTC is the busiest, at 1 players.
Server facts
How smoothly does Rust Server 1 run?
The 48-hour average is 118 server fps, with a low of 60. Buildings, deployables and all else in the world took the count as high as 46,413 entities. A high of 2,370 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Rust Server 1 run?
Rust network protocol 2635 and build 168909 on Windows is what Rust Server 1 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Server 1, and is it online now?
The latest sample has Rust Server 1 offline, with a last sighting 9 hours ago. Count back 49 minutes from its reported uptime to get the last restart. 12 of 168 hours up over the last 7 full days, or 7%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Rust Server 1 hosted?
No region is published by Rust Server 1. Rust Data does not look up where the machine stands; it shows where a server says it is. 51.7.191.1:28015 is its address.
Map and rules
Which settings and rules does Rust Server 1 run?
The name Rust Server 1 carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on Rust Server 1?
Size 3,000, seed 12345: the procedural map on Rust Server 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Rust Server 1 wipe, and how often?
Irregular wipe times on Rust Server 1 leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 40 hours ago.
What is wipe day on Rust Server 1 like?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags, lists
Which lists on Rust Data hold Rust Server 1, and which filters?
These Rust Data lists include Rust Server 1: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Rust Server 1 hold?
The game's server browser reads these tags from Rust Server 1: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Rust Server 1?
The manual route: launch Rust, F1, then client.connect 51.7.191.1:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.