Offline 51.75.75.76:28015 checked 12d ago
Test
Connect
srv = rust.server("51.75.75.76:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 1337- map
- Procedural Map
- size
- 1500
- seed
- 1337
Server
srv.info()- address
- 51.75.75.76:28015
- region
- – · eu1
- max players
- 1
- group limit
- not published
- wipe schedule
- –
- last wipe
- 13 Sep 2026, 22:37 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 61/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 70/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 64/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 15/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Test rank?
Player hours over seven days put Test at #15,085, in the top 70% of the ranked set.
What population does Test carry?
Test returns no live count at this refresh, having last been seen 12 days 4 hours ago.
Server facts
Which Rust version is Test on?
Rust network protocol 2574 and build 111282 on Windows is what Test runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Test, and is it up?
The latest sample has Test offline, with a last sighting 12 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Test run from?
There is no region published for Test, and the region code is eu1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.75.75.76:28015.
Settings and map
Which settings and rules does Test run?
You will not find a gather rate in the string Test. The field for group size is empty. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Test loaded?
The game generates the map on Test: procedural, size 1,500, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Test wipe, and on what schedule?
Too few wipes are on record for Test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 44 days ago.
Lists and tags
Where does Test appear among Rust Data lists and filters?
On Rust Data, Test appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the server tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; v2574 (Protocol): The server speaks protocol 2574, so match your game version; cs111282 (Build): The server runs build 111282; ptrak (Networking): The network layer is RakNet, standard for the game; $reu1 (Region code): The row gives eu1 as its region code; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Test?
The manual route: launch Rust, F1, then client.connect 51.75.75.76:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.