Offline 51.79.214.157:26868 checked 15d ago
KoreaBack
Connect
srv = rust.server("51.79.214.157:26869")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3300 · seed 2028703197
- map
- Procedural Map
- size
- 3300
- seed
- 2028703197
Server
srv.info()- address
- 51.79.214.157:26868
- region
- –
- max players
- 6
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Sep 2026, 11:51 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 88/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 145/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 61/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 161/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does KoreaBack rank?
Rank #15,218 on seven-day player hours for KoreaBack, within the top 70% of all ranked servers.
How full does KoreaBack run?
Offline now for KoreaBack, with the last sample 15 days 9 hours ago.
About the server
What Rust version does KoreaBack run?
Version Rust network protocol 2633 and build 165217 on Linux is reported by KoreaBack. Joining needs the same protocol on your game; Steam handles the update.
How reliable is KoreaBack, and is it online now?
The latest sample has KoreaBack offline, with a last sighting 15 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 23 September 2026.
Which location does KoreaBack run from?
There is no region published for KoreaBack. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 51.79.214.157:26868.
Settings and map
What rules and settings are recorded for KoreaBack?
No gather rate appears in the name: KoreaBack. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has KoreaBack loaded?
The game generates the map on KoreaBack: procedural, size 3,300, seed 2028703197. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does KoreaBack wipe, and on what schedule?
The record for KoreaBack holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 36 days 8 hours ago.
Tags and filters
Which lists on Rust Data hold KoreaBack, and which filters?
The Rust Data lists that KoreaBack fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on KoreaBack hold?
Read by the game's server browser, the tags KoreaBack publishes are: gmrust (Game mode): Survival play, standard Rust; mp6 (Max players): The server lists 6 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into KoreaBack?
In Rust, F1 opens the console: type client.connect 51.79.214.157:26868. Launch Rust on this page does the same by opening the game through Steam and connecting.